The 2econd gpu...

No, Voodoo1 was not available to the consumers in an SLI config. There were probably some Quantum3D "single board SLI boards" for Voodoo1 though...not available to consumers.

All consumer Voodoo1 configs (Orchid Righteous 3D, Diamond Monster 3D) were 45 Mhz, 1 PixelFX chip, 1 Texel FX chip. (1 pixel pipe, 1 TMU per pipe.)

Voodoo2 was 90 Mhz, 1 Pixel FX chip, and 2 Texel FX chips. (1 pixel pipe, 2 TMUS per pipe).

So theoretically, Voodoo2 was 4X the speed on Voodoo Graphics in dual texture situations, and Voodoo2 SLI was 8X the speed.

EDIT: Note, comparison of Voodoo Graphics to V2 SLI is not entirely fair: Voodoo Graphics debuted at $300 MSRP...and V2 SLI debuted at $600 ($300 per card)....twice the price. So a comparison of "dollar for dollar" between generations puts V2 SLI at about 4X the performance in ideal, dual texturing situations.

In practice, it was difficult to demonstrate the realization of this difference in terms of FPS...because Voodoo Graphics boards only came with enough memory (2 MB Frame buffer) for 640x480 resolution....and with Voodoo2 SLI, 1024x768 was possible...one of the V2 SLI selling points, btw. (So you could never run 1024x768 on Voodoo Graphics for a direct fill-rate limitation comparison...)
 
There was a Q3D V1 variant with an expansion slot for a 2nd TexelFX chip. AFAIR I do not think multi-board SLI (via cable) existed. IIRC they had a type of bridge board.
 
Heh.

Yup, Quantum3D did offer Voodoo Graphics in SLI and in dual-TMU...

But thanks to clock speed and mem bandwidth, VG-SLI (with two TMU's per pixel) is slightly slower than a standard Voodoo2, so that's kinda irrelevant. Plus the Obsidian SBi's cost over $1000 each at their inception.

Could've sworn VG was 50MHz, but maybe my 3dfx History is a little off.

I know Canopus made a VG with 2MB extra frame buffer (800x600 w00t), but it was pretty darn slowâ„¢ in everything other than GLQuake...

Oh and one more thing, the 8MB Voodoo2's only had less texture memory. A standard 12MB V2 had it divided as 4-4-4 (Frame-Tex-Tex).... 8MB had 4-2-2... the 8MB boards totally choke on most newer games, but the 12MB ones can just about manage, actually - my X-24 can pull off good frame rates in all but the most texture-blasting situations :D
 
Yes the voodoo1 was 50mhz, remember that well because i overclocked the bastard to 57mhz...
:LOL:

I miss the "click" and 3Dfx logo on screen..Nostalgia.. ;)
 
bla bla bla

ok heres the deal with 3d sound: all of you complaining about cpu usage must have Sound Blaster :LOL: go and download ZD audio winbench.... then use another sound card like my TBeach SantaCruz and see the CPU utilization go from 25% down to 2%.... :rolleyes:


and heres the deal with Voodoo1 SLI. there was a Voodoo1 card made by quantumn3d that had 2 Voodoo1's (Obsidian something), but im not sure if it was through SLI or something else.... and it was available to the consumer, look on ebay see if you get lucky. then, or course, there was the (Obsidian X24 and X16), there was even an experimental card with 2 Voodoo3's, but nothin ever came of it... not sure if it ever even worked right... then there was Voodoo5 6000 and 8-, even 16- way VSA-100 setups. man image the RAM bandwidth on those 16-ways..... remember its additive for each chip... 128 * (166x10^6) * 16 / 8 = 42.5GBps!!!!!
 
well to me the geforce 4 - radeon 9700 is not one genration. The geforce 3 ti 500 and the radeon 8500 would be one generation. What is the diffrence between the 8500 and the 9700 ?
 
Back
Top