onetimeposter
Banned
New gameplay videos are coming. Not much, but it's better than nothing since there was no new trailer for DOA4 at TGS.
Quick Summary of Gameplay Changes
- Counter window has been shortened... was 22 frames now looks more like 10 frames
- Ground game (okizeme) is much better. You can hit opponents while grounded with any low attack, or any attack that looks like it would hit grounded. You can also use certain attacks to catch tech rollers off the ground (ala Tekken).
- Lots of attacks grant significant frame advantage on block
- 23 characters
- 16 player lobbies online
- Game speed has been slightly increased
Overall the game looks significantly deeper than any other DOA before it. I'm a huge Tekken fan, and I've never thought DOA could compete with it or VF in terms of depth, but from the few hours I've had with DOA4, it looks like it's definitely getting much closer to the big boys.
screens: http://www.gamedaily.com/fightinggamehub/screenshots.asp?gameid=2646