Texture mapping

gregd

Newcomer
Anyone has any useful links to software (preferably perspective-correct) texture mapping? I'd appreciate that. Thanks
 
Well, for hardware-based texture mapping, the perspective-correctness is built-in simply by specifying the proper transforms.

Anyway, nVidia has a ton of useful demos with source code at their developer site, including a couple on simple texture mapping.
 
rendezvous, thanks. I already had the url and the pdf's, I didn't look at those yet because I'm in process of getting acrobat reader. But thanks.
Chalnoth, I know, I'm just currently interested in the -software- texture mapping. I'm working on a software Doom I/II remake.
 
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