Love this game tbw, just not the interface. Just read about the upcoming patch too, hopefully the patch notes are very incomplete or they're just scraping the surface where issues with this game is concerned. I remember when I first started playing, I came to Riverwood or whatsitscalled, the "starter" town and enter the smith's home and speak briefly to his daughter. I then turn to speak with his wife. When I turn back, the daughter has sat down at the table...INSIDE the table. Her head and top of shoulders are basically sticking out throgh the middle of the table's surface.
I instantly felt at home in another Bethesda game!
For the life of me I can't understand why Bethesda can't get these things right. Silly things like that happen almost always if you're around NPCs for any appreciable amount of time. Brooms disappearing from housekeeper's hands, people drinking out of invisible cups, people floating across the landscape, etc. Giants herding mammoths sounds cool, and almost is, until you watch the process for a few seconds and see how beasts bob up and down over the landscape without missing a beat in their "walk" animation.
I don't see this level of absurdity in any other games that I can recall. Granted very few games have the scope of an Elder Scrolls game, but the few that do (Gothic series come to mind) don't seem to have these problems on such a grand scale.
Homer can personally testify to the amount of crashes I encounter with Skyrim. If it wasn't so damn good, I would have quit long ago. I took a peek at the perks of smithing and seriously need to catch up. Those high level smithing armor sets are awesome.
For some reason Dresden like to exit and restart the game a lot