Every game seems to be judged against some mythical photorealistic potential game or some recent game that looks better in memories than reality. Or open world game gets compared to a corridor crawl.Insofar as the graphics? This is worlds better than oblivion, there were quite a few mods to Oblivion that didn't look this good.
Nords have cold resistance.One gameplay thing I want to whine about is that with the intensely nasty wintery weather I think some survivalist aspects should have been added to the game. Seeing half naked people in blizzards in the mountains is stupid.
Ok, I can certainly agree with that. Shadows are certainly shit-tastic, and jarringly so. But everything else seems to be at least on par with any other sandbox you can name today, and worlds better (ha) than Oblivion.
Did you not see my post four above yours? NO need to drop the shadow distance that way...Shadow res fix:
Lower shadow draw distance by changing fShadowDistance in SkyrimPrefs.ini:
HOLY SHIT SHADOW FIX!
Go to the graphics options from the start splash screen, and set the shadows to Medium. I don't know why this is important, but it is, so do it.
Then edit your SkyrimPrefs.ini in your Users\Documents\My Games\Skyrim folder with notepad or something. Find all instances of iShadowMap (there will be three) and change it to 4096.
[Display]
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
...
iShadowMapResolution=4096
This is my own screenshot from my own machine after making this change. Look at the leaves, look at the roundness of the bucket shadows, LOOK NO BLOCKYNESS! And the performance is more than acceptable even on my Q9550 rig, so you guys with SB setups should be just fine. GO DO IT NAAOOOWWW!
Edit: D'oh, the free hosting I'm borrowing while my host is upgrading their control panel app resized my pic But as soon as my hosting interface is back up, I'll post the full-size shot which is every bit as good.
Shadow res fix:
Lower shadow draw distance by changing fShadowDistance in SkyrimPrefs.ini:
At 4000
At 400
You need to find the best balance with res and draw distance around 2000 is decent.
Did you not see my post four above yours? NO need to drop the shadow distance that way...
Two Worlds 2 ! Why has nobody played this game? The graphics are fantastic, miles better than Skyrim.
I set the shadow to medium but I dont see
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
in my ini file.
They're in the display section of the INI file. If you don't see them, just add them.
the SkyrimPrefs?
added them, didnt work at all, and the shadow revert back to ultra in the graphic setting if I change iShadowMapResolution to 4096. I tried to tun the tev.exe without the launcher, it still doesn't work.
I had never seen this before, so I went to look it up. Ground textures are certainly better than Skyrim, they're probably double the dimensions that Bethesda uses. Character and object detail look the same to me, but the foliage interaction on Two Worlds 2 also looks better -- it does the 'bend' like Crysis when the character walks through it. Shadows are also better in TW2 without having to tweak shit.
Miles better? I guess that's up for personal taste. But they are better.