Switch 2 Speculation

How "Switch 2" is this versus more "Switch Pro"? Anything on it making it a generational advance? I'm guessing DLSS will mean more direct PC ports making it kind-of SteamDeck-with-bonus-Nintendo-games option.
 
They are going from Maxwell to Ampere architecture or from base DX12 to DX12 Ultimate. It is more advanced than these base consoles with RDNA2 and on par with the PS5 pro.

A pro would be more like upgrading to Tegra X2 with Pascal.
 
How "Switch 2" is this versus more "Switch Pro"? Anything on it making it a generational advance? I'm guessing DLSS will mean more direct PC ports making it kind-of SteamDeck-with-bonus-Nintendo-games option.
6x the GPU cores, 3x the amount of RAM, 2x the CPU cores. The GPU arch also goes from Maxwell to Ampere, which is a huge IPC gain + new features (Ray Tracing + Machine Learning + DX12U).
 
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How "Switch 2" is this versus more "Switch Pro"? Anything on it making it a generational advance? I'm guessing DLSS will mean more direct PC ports making it kind-of SteamDeck-with-bonus-Nintendo-games option.
Also, going from 256 Maxwell cores at a low frequency to 1536 ampere cores at a higher frequency. That's a generational jump. Probably the last one as far as raw power goes for consoles.
 
Samsung has other processes besides 8nm, and ~200 mm^2 should be too small to fit the GPU + 8 core A78 + cache/IO on 8nm. The 12 core AGX Orin has a die size 448mm^2 on that process.
There is also an 8 in the signature (SNW8VF), so maybe something like Samsung W(?) 8nm VF(?).

Maybe some kind of modified 8nm process?
 
Ampere was on Samsung 8nm. It's a matter of not doing more work for a customer than needed.
The "than is needed" is the important bit. Based on the Famiboards analysis, T239 is too big to be reasonably clocked down in portable mode on 8nm. So that suggests Nintendo have a different performance target, otherwise they would have designed a smaller chip. Unless there is a special variant of 8nm with different performance characteristics.
 
Samsung has other processes besides 8nm, and ~200 mm^2 should be too small to fit the GPU + 8 core A78 + cache/IO on 8nm. The 12 core AGX Orin has a die size 448mm^2 on that process.
But nVidia hasnt any design on any other Samsung process. And why would Nintendo pay nVidia to port something to another Samsung process when they could go to TSMC 7nm DUV process?!
 
But nVidia hasnt any design on any other Samsung process. And why would Nintendo pay nVidia to port something to another Samsung process when they could go to TSMC 7nm DUV process?!
I guess only for cost reasons? But I am not the one pointing to SN in the chip signature. I am just making the point that 8nm doesn't fit either, if the chip is really ~200mm^2 and based on what we know about the power characteristics of the process.
 
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AD107 GA107 was 200mm^2 with 2560 Cores and 128bit interface. Dont know why a gaming SoC with 1536 cores and 8 CPU cores could not be possible within the same size.
 
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Thx, fixed it.

I looked up other SoCs. One X is 367mm^2 with 6.6b transistors on 16nmn FF and Series X is 360mm^2 with 15.3b transistors on 7nm. It would be impossible not to create a <200mm^2 SoC on 8nm with base PS4 performance...
 
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AD107 was 200mm^2 with 2560 Cores and 128bit interface. Dont know why a gaming SoC with 1536 cores and 8 CPU cores could not be possible within the same size.
Well 0.6 of 200 gives 120, so that leaves 80 mm^2 for the CPU and residual IO, or 3.48 billion transistors. But the die size won't scale linearly with the number of SMs, so in practice you would expect to get less space for the CPU. I guess it might be possible after all, but it seems pretty tight.

Edit: Also the issue is not getting PS4 performance in a console form factor, which should be no issue, but getting it at <15W. (Even 12W for the whole SoC would be an upgrade since the Switch 1 consumed ~9W when docked).
 
600Mhz in docked mode is enough to match the compute performance of the base PS4. And leaks point to a fan in the docking station. So i think they will use more power in docked mode.
 
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on the cpu and gpu side, switch 2 should be a good notch above PS4, even Quest 3 already is, but still has slower ram though, don't know about ram specs in the switch 2.
 
on the cpu and gpu side, switch 2 should be a good notch above PS4, even Quest 3 already is, but still has slower ram though, don't know about ram specs in the switch 2.
So you expect Switch 2 to be more powerful than SteamDeck? While simultaneously being thinner and have more battery life?

The Steam Deck doesn't match the PS4 btw.
 
Larger die, lower clock rates. Best way to improve efficiency. This is the reason why 8nm makes sense. 8nm is so much cheaper than any other smaller process. And the whole eco system is optimized for games.
I think the Switch 2 will be more efficient but not more powerful in the handheld mode.
 
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