I second this suggestion.Ahhh, isometric games; how I miss thee... Somebody needs to ceromoniously torch a 486 and resurrect Syndicate...
Ahhh, isometric games; how I miss thee... Somebody needs to ceromoniously torch a 486 and resurrect Syndicate...
Syndicate was much more of a RTS strategy than a shooter. As for isometric shooters Crusader: No Remorse comes to my mind which is coincidentally also an EA IP.
I've borrowed a PSP and trued to check this out. First of all Sony won't let anyone download demos (far be it to give people a reason to buy some hardware - make sure they own it first) and I had to register. Then I found they'd only download direct to PSP, but the PSP flatly refuses to connect to my network. So much for that idea!Killzone PSP sets a high standard for isometric engines on PSP
I've borrowed a PSP and trued to check this out. First of all Sony won't let anyone download demos (far be it to give people a reason to buy some hardware - make sure they own it first) and I had to register. Then I found they'd only download direct to PSP, but the PSP flatly refuses to connect to my network. So much for that idea!
I loved the original X-Com concept. Turn based tactical isometric is very cool. Wouldn't even need to be isometric in a remake, as long as it's tiled based and turn based.
Thanks. That worked fine. The demo was...um...short. Don't see the point of it myself.You should plug the PSP directly into the USB port of the PC you are downloading on. Then the download will proceed and be installed in the right place on your PSP straight away.
Sure, I understood that. It'd be nice to see some games go back to the XCom way though. KZL would be an ideal candidate. Managing a squad is very different gameplay from the action shooter.Killzone PSP isn't tile nor turn based though
Thanks. That worked fine. The demo was...um...short. Don't see the point of it myself.
I agree they're heading there. Or at least are aiming in that direction. But the lack of content 2+ years on is shocking. What's stopping them adding PSP support to Connect, for direct download of titles? That's not a huge undertaking. Do that for now until you have the fancy all-in-one solution ready. And why have so few demos, and have them so limited? They created the existing PSP portal, and then decided not to add content. Why go to the effort of creating 'yourpsp' then? I feel like they started work on PSP's services and then management said 'stop that and do this instead', leaving a very unfinished product. This approach has meant the platform has suffered, and I can't see any sense to it.