Somehow I feel I can provide another practical aspect or excuse of not supporting DLSS2.
No matter how easy the tech integration it is, it is always another task on the table, and you still have to get people test it before shipping (especially this is PC, so prolly a bunch of cards to go with). And, even we all say it is easy, things might just break sometimes -- maybe not even due to DLSS but their poor engine codes -- the point is, ya it's one more thing to do.
Then since they already got a universal upscaling method, and the game is delayed a bunch of time, Devs prolly death marching to the deadlines rn. All they care is one more thing off the bug list.
I'm not saying they shouldn't add XeSS and DLSS, but more like there're reasons other than techs. I hope they can add back all the other upscaling tech after the devs take a great break.
No matter how easy the tech integration it is, it is always another task on the table, and you still have to get people test it before shipping (especially this is PC, so prolly a bunch of cards to go with). And, even we all say it is easy, things might just break sometimes -- maybe not even due to DLSS but their poor engine codes -- the point is, ya it's one more thing to do.
Then since they already got a universal upscaling method, and the game is delayed a bunch of time, Devs prolly death marching to the deadlines rn. All they care is one more thing off the bug list.
I'm not saying they shouldn't add XeSS and DLSS, but more like there're reasons other than techs. I hope they can add back all the other upscaling tech after the devs take a great break.