You know what I meant.The grounded mode mades Abby a guy?
Bad girl to me is a positive
You know what I meant.The grounded mode mades Abby a guy?
Every time I hit a difficulty barrier it was generally because I was rushing. The game really punishes aimlessly charging forward.I love this game so much. It's very hard in parts, though. I get creamed by the Scars on the island, but you have to get good and learn the enemy placements.
Every time I hit a difficulty barrier it was generally because I was rushing. The game really punishes aimlessly charging forward.
on the other hand, charging forward aiming for the next zone, usually works really well (as the enemies needs a few seconds to attack)
How many remakes do we need?
If true, this doesn't surprise me. It seems well within the remit of a tedious, bland bean counter like Jim Ryan.
Kinda but it's worth remember that Naughty Dog is a big studio. In addition to the ICE Team they've had two core times for quite a few year and these rumours suggest there may be an additional smaller team doing on projects like this. If that'sSo is Naughty Dog gonna end up like Capcom?
We need fresh games too though. They are scarce. I remember the old days when we used to get a ton of new AAA IPs and sequels of franchises that needed them and gaming was much more exciting and interesting.Kinda but it's worth remember that Naughty Dog is a big studio. In addition to the ICE Team they've had two core times for quite a few year and these rumours suggest there may be an additional smaller team doing on projects like this. If that's
As I said above, I think I would enjoy a reimagined (think PS4 Ratchet & Clank) The Last of Us with TLoU2 tech and mechanics for PS5 but I'd hate for Naughty Dog to spent much more resource banging out remasters. The same is true of Bethesda Games Studios, instead of re-re-releasing Skyrim over and over, just get on with Starfield and Elder Scrolls VI.