zurich said:Didn't Splitner Cell sell more on XB than PS2&GC? Like a mil+ while PS2&GC had ~400k?
Deepak said:zurich said:Didn't Splitner Cell sell more on XB than PS2&GC? Like a mil+ while PS2&GC had ~400k?
Didnt MGS2:Sub sold a lot less on XB than on PS2....? BTw your point??
zurich said:Point was that Splinter Cell was the first multiplatform game that sold better on XB.. it was also one of the first that was significantly better (gfx wise) too.
The industry trend has been multiplatform, yes, but to put the majority of resources into the PS2 version, then slopily port them to GC & Xbox. SC bucked that trend and did it the other way around
A game always sells better on the original console...are there any exceptions???
Xbox version was released six months earlier, during the holiday season. Had it been released in that period first on PS2 instead, you can imagine how much would it sell.Point was that Splinter Cell was the first multiplatform game that sold better on XB.. it was also one of the first that was significantly better (gfx wise) too.
6month gap will do that to a game (though I don't know SC sales for other platforms), I don't think it's the first one either. IIRC transworld surf sold poor on PS2 too.Point was that Splinter Cell was the first multiplatform game that sold better on XB..
marconelly! said:I also matters if the game release overlaps with some of the other major releases for one of platforms (where a given game will obviously get ignored for another, more anticipated game) or if there's been a drought of games for another platform (where people will rush to buy a game even if it may not be AAA quality).
hey69 said:oh my god, the first PS3 game screenshots!
well guys, would you expect this level of grafx or much more complex then this?