But hadn't the PS1 and PS2 been out much longer if one takes to account their launch in Japan before they had their first price cut?...
I dont think PS3 is much different. Also a year hasnt even passed since the PS3 launched in US and Japan.
But hadn't the PS1 and PS2 been out much longer if one takes to account their launch in Japan before they had their first price cut?...
If Sony doesn't drop the prices in the next 3 months, they are going to price themselves out of contetion for good.
How so?
It seems for the price the PS3 is selling well. BTW, do you mean competition?
It is not selling well at all actually (maybe in EURO it's doing well though). You can't use the line "for the price it's selling well". Developers will just look at the bottom line of how many units are sold and attached ratios.
If Sony doesn't drop the prices in the next 3 months, they are going to price themselves out of contetion for good.
How so?
It seems for the price the PS3 is selling well. BTW, do you mean competition?
You're exaggerating.For the price it might be selling well, but I never heard a developer have a following argument:
- "Sytem A sold 4 million units and sytem B has 455... which one should we focus our efforts on? "
- "But system B costs ONE MILLION DOLLARS! And they still sold almost 500 of those. How awesome is that?"
- "Good point! Let's make all our games system B exclisive!"
Compared to the Xbox 360 it all comes back down to the one-year headstart. If what you're saying is you don't believe the library will develop to the same extent as the Xbox 360 library, that's one thing, but saying it would be foolish of publishers to make games for the PS3 is pretty wrong.
Yeah the price is pretty much the only reason not to get a PS3 now..
That and the fact there are next to no good exclusive games out yet.
I think he's just saying the price is for all intents and purposes, irrelevant, as it doesn't influence publishing decisions. What matters is total units installed.
In other words, there's no such thing as 'selling well for it's price' at least in the eyes of a publisher or prospective developer.
You're right on with the big fish in a small pond strategy, many companies use it, but I don't think that was the point in question.
I agree Geeforcer is exagerating though, less than one year into it's life it's way to early for PS3 to be 'out of contention', that'll just never happen, and is really an alarmist pov. The price may cause to the 360's game library to continue to expand faster than the PS3's, but that's still a relatively short term reality.
You're exaggerating.
When Graw came out for the Xbox 360, with the much smaller install base it had then, could you justify that from a business POV? Dead Rising?
What about the time(s) when these titles started development?
The platform will grow. It has happened before (see above) and it will happen again. There's maybe not a place for "optimism" in business decisions, but when you look at the reduced competition and high exposure you can get on a less crowded market, the opportunities to cash in early and uncontested, it doesn't seem all that retarded to put a little energy into a smaller, but growing platform.
Compared to the Xbox 360 it all comes back down to the one-year headstart. If what you're saying is you don't believe the library will develop to the same extent as the Xbox 360 library, that's one thing, but saying it would be foolish of publishers to make games for the PS3 is pretty wrong.
I agree Geeforcer is exagerating though, less than one year into it's life it's way to early for PS3 to be 'out of contention', that'll just never happen, and is really an alarmist pov. The price may cause to the 360's game library to continue to expand faster than the PS3's, but that's still a relatively short term reality.
I dont think PS3 is much different. Also a year hasnt even passed since the PS3 launched in US and Japan.
http://www.absolute-playstation.com/api_faqs/faq20.htmI don't really have any valid data, so it just things that I have always taken for granted and therfore might be more than wrong, but I was always under the assumption that the PS1 and PS2 had been well over a year after the launch in Japan when they recieved their first price cuts...
http://en.wikipedia.org/wiki/PlayStation_2United Kingdom (including VAT, currently 17.5%)[25]
- GB£299 (November 24, 2000, Launch Price)
- GB£269 (June 2001)
- GB£199 (September 28, 2001)
http://www.absolute-playstation.com/api_faqs/faq20.htm
After 18 months the Playstation 1 price in Japan was reduced to the half of it's launch price. It's first price cut in Japan was around the USA launch but I don't know the exact date.
In the PS2's case is true that it didn't had a price cut in the first year after the Japanese launch but this happened in UK:
http://en.wikipedia.org/wiki/PlayStation_2
It's not JUST about the library though. Short-term reality has a funny way of creating perceptions which in turn become long-term reality. If low sales create a perception that the platform is falling behind, it will create an atmosphere of failure that will make people less likely to purchase it in the future. In other words, I suggest that there is a feedback loop where low current sales discourage future sales.