Joe DeFuria said:
Neither one guarantees success...but they are both advantages.
This is the problem with conversing with you. I acknowledge both the pros and cons of MS's and Sony's relative positions. You seem to dismiss the advantages MS has.
Appologies if it seemed I didn't acknowledge the
potential advantages MS has. Sometimes I get the feeling everytime someone disagrees with something, it's always automatically assumed that one doesn't acknowledge the things we don't state.
As seen to what I replied to, I only really disagreed with your stance that
"there will be many more titles on the market" that would amount to a significant advantage. Now that I re-read what you posted in your original post, I probably took that the wrong way but still felt reason enough to post my belief that the two consoles are following a launching timeframe that is quite close. I guess we'll have to agree to disagree on the part about the advantages based on development kits (IMO, I still don't think it's as cut and dry that having alpha devkits out earlier to more developers is necessarely better than less devkits to devs that are more representative of final hardware). In either case, it's certainly going to be an interesting gamble.
On the other hand, what I also think is a factor that hasn't been considered in this thread yet - a factor I have discussed in another thread a while ago - is that Microsoft is launching
very early. In fact, Microsoft is attempting to launch a console at the time when most developers that are at the moment milking the PS2's userbase for what its worth because it has reached its prime time costing the least (experience, existant assets and libraries as very large userbase in the 90 million mark). How many of those PS2 developers at the moment are rushing out onto an expensive next generation console that doesn't have the brand recognition the current dominant one has? I'm sure some are, simply to get a early start on new hardware to sell software while there's little competing software around, yet a large part is also favoring milking the existing userbase and presumably taking a safe bet with the next Sony console or at least taking a "wait and see approach". This is something that most definately is hinder Microsoft at the moment of getting even better support of high profile titles and exclusives.
There are other factors as well, as is Sony's strong Japanese presence and the support that from Japan that goes hand in hand with it. Given the best seller lists, Japan's developer support is not to be underestimated - they might not match the quantity of U.S / EUropean developers, but the few they sell have impressive sales and the franchises have well recognised names that will only ensure support from current happy owners.
Based on the above, I don't necessarely see Microsoft having a much larger advantage on the software lineup (especially software that would target the current PlayStation owner). The software Microsoft is receiving at the moment is a very large influx on PC developers with PC games ports and a few gems here and there. Sure, as a Xbox owner, it's great - but as a PlayStation owner - IMO - it's not all that impressive. The Japanese support the Xbox is getting does have potential though, no doubt - but we'll have to see how that pans out ultimately.