Something different

Shifty Geezer

uber-Troll!
Moderator
Legend
Here's something totally different. How's about a console/integrated system that consists of an Amiga on a chip? An A1200/A4000 with 2 megs SRAM and 8 megs eDRAM running at 2.8 GHz (100x the system bus clock of the Amiga). It just occured to me that the SPU's each have as much system memory as the original Amiga, and we could rebuild the same hardware but without latencies.

How would such a system compare to modern architectures in various tasks, given that all software would be run in the SRAM with the eDRAM acting as extra temp data space, and output would still be 640x480/512. How would 3D graphics be handled? Would the system be better suited to a realtime 3D raytracer like Real3D rather than a vector rasterizer? Would the Blitter or Copper be able to contribute anything worthwhile in a 3D graphics engine, in the same way back in the day the best engines used the copper to render doubled pixel 1/4 resolution 3D at 160x120, but achieving higher quality results?

Yeah, I know. It's a silly topic. But it's new and good for a laugh until we finally get some Revolution or RSX info!
 
Back
Top