Sony has always had the flexability to take a different GPU besides G70 from nVidia and put it in the PS3. That interview with Kutaragi confirmed that Sony could upgarde the specs like a computer if they wanted. The system is designed that way to allow for flexability in configurations. When they first signed the contract they needed some sort of GPU for the developer kits. Blu-Ray caused the delay probably more than anything else for Spring 2006. Sony has yet to start manufacturing units as far as we know.
The sitiuation now is the G80 from Nvidia is almost complete. Sony has the option to request that from nVidia. The fabs are closer .65nm than ever before, so any .90nm RSX would be short lived.
Trying to make a console lower cost is not a winning strategy by itself. Sony shouldn't be focused on trying to drive down cost to the $300 dollar level. What they need to offer is a product with the perception that it's worth a premium price. Blu-Ray alone won't do this, and the addition of Blu-Ray and the price increase it causes, results in the need for the PS3 to produce graphics in games that are head and shoulders above XB360. Joe Sixpack needs to look at John Madden Football side by side and see a major difference.
The "sku" situation could be changed to help Sony out. Scrub the $499 sku. Also get rid of the the non-chrome version. The idea of shelling out less money but ending up with a less nice looking model is moronic. Have every model contain HDMI 1.3. Increase the video ram to 512 Megabytes in total.
Have a $599 base sku with a 20GB drive.
Then a premium $699 sku with a 60GB drive, two HDMI 1.3 ports (one for audio) and wireless.
People would fall in love with the value of that premium offering. For Home Theater nuts, it would be a must have. Blu-Ray is going to offer next-gen audio, and you are going to need a HDMI port for audio out to take advantage of it. This dual sku configuration makes so much more sense.
Get "rumble" in the Dual Shock 3. Not having it is one of the dumbest things possible for a console bearing the "Playstation" brand. Heck, even the hertiage of the name "shock" stems from "rumble technology". License the technology from Immersion and let the animosity go.
The sitiuation now is the G80 from Nvidia is almost complete. Sony has the option to request that from nVidia. The fabs are closer .65nm than ever before, so any .90nm RSX would be short lived.
Trying to make a console lower cost is not a winning strategy by itself. Sony shouldn't be focused on trying to drive down cost to the $300 dollar level. What they need to offer is a product with the perception that it's worth a premium price. Blu-Ray alone won't do this, and the addition of Blu-Ray and the price increase it causes, results in the need for the PS3 to produce graphics in games that are head and shoulders above XB360. Joe Sixpack needs to look at John Madden Football side by side and see a major difference.
The "sku" situation could be changed to help Sony out. Scrub the $499 sku. Also get rid of the the non-chrome version. The idea of shelling out less money but ending up with a less nice looking model is moronic. Have every model contain HDMI 1.3. Increase the video ram to 512 Megabytes in total.
Have a $599 base sku with a 20GB drive.
Then a premium $699 sku with a 60GB drive, two HDMI 1.3 ports (one for audio) and wireless.
People would fall in love with the value of that premium offering. For Home Theater nuts, it would be a must have. Blu-Ray is going to offer next-gen audio, and you are going to need a HDMI port for audio out to take advantage of it. This dual sku configuration makes so much more sense.
Get "rumble" in the Dual Shock 3. Not having it is one of the dumbest things possible for a console bearing the "Playstation" brand. Heck, even the hertiage of the name "shock" stems from "rumble technology". License the technology from Immersion and let the animosity go.
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