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I was thinking about nintendo and thought up some scenarios and wanted opinions in regards to them.
1. Nintendo releases the revolution at $100-150, not near as powerful as either PS3 or X360. Its actual purpose is more like the DS, its not a GCN2, while it is marketed to more casual gamers and games, it also to help keep consumer faith in Nintendo while giving them more time to build a power console cheaper than its competitors while being late to the game and seeing its competitors cards.
2. Nintendo scraps revolution, decides to release a power console a year or two after PS3 releases. However in the interim (asap) releases the revolution controller as an addon for the PC, and GCN. (and maybe even the other consoles) At this time they become an addon, and software company that releases game using the revolution controller for the other consoles. This would allow them a period to truthfully test the waters for the controller and refine it for their power console release. (and it is my understanding that the addon market is where the money is, and it allows nintendo engineers to work with other hardware potentially reducing R&D costs. And it give devs more time to work with the revolution controller)
3. What Nintendo's PR is currently saying.
4. A combination of one and two. Releases revolution at $100 or $150, and the revolution controller for PC and maybe either the older generation (xbox ps2) or newer generation (360 ps3). The console is for those who want to play all the old nintendo titles, as well as newer ones but don't have the money for the other consoles but want something for the TV. And the controller and software is for those who already have or decided on getting a PC or other console and don't feel like. This could be more profitable then option two and still give them time to produce a power console more cheaply than sony or ms.
5. none of the above.
Which do you think would be the best option for Nintendo to follow in order to:
a. keep its current fan-base
b. bring more 'gamer's' back to nintendo
c. expand gaming to more audiences (as some have stated, will a controller bring non-gamers or cell-phone gamers to actually buy a console)
d. minimize losses in money, consumer confidence, and the press hype/attitude in case the controller doesn't sell as well as hoped?
I think 4 might be the best option even if it would potentially cut into revolution sales, both in regards to best case and worst case scenarios. What do you think?
1. Nintendo releases the revolution at $100-150, not near as powerful as either PS3 or X360. Its actual purpose is more like the DS, its not a GCN2, while it is marketed to more casual gamers and games, it also to help keep consumer faith in Nintendo while giving them more time to build a power console cheaper than its competitors while being late to the game and seeing its competitors cards.
2. Nintendo scraps revolution, decides to release a power console a year or two after PS3 releases. However in the interim (asap) releases the revolution controller as an addon for the PC, and GCN. (and maybe even the other consoles) At this time they become an addon, and software company that releases game using the revolution controller for the other consoles. This would allow them a period to truthfully test the waters for the controller and refine it for their power console release. (and it is my understanding that the addon market is where the money is, and it allows nintendo engineers to work with other hardware potentially reducing R&D costs. And it give devs more time to work with the revolution controller)
3. What Nintendo's PR is currently saying.
4. A combination of one and two. Releases revolution at $100 or $150, and the revolution controller for PC and maybe either the older generation (xbox ps2) or newer generation (360 ps3). The console is for those who want to play all the old nintendo titles, as well as newer ones but don't have the money for the other consoles but want something for the TV. And the controller and software is for those who already have or decided on getting a PC or other console and don't feel like. This could be more profitable then option two and still give them time to produce a power console more cheaply than sony or ms.
5. none of the above.
Which do you think would be the best option for Nintendo to follow in order to:
a. keep its current fan-base
b. bring more 'gamer's' back to nintendo
c. expand gaming to more audiences (as some have stated, will a controller bring non-gamers or cell-phone gamers to actually buy a console)
d. minimize losses in money, consumer confidence, and the press hype/attitude in case the controller doesn't sell as well as hoped?
I think 4 might be the best option even if it would potentially cut into revolution sales, both in regards to best case and worst case scenarios. What do you think?