Software Anti-Aliasing

Wow that is ancient :) Those papers arent very relevant Im afraid, not that I can think of anything relevant either giving Reverend's rather enigmatic question ... software AA? What the hell is that?

Does he mean AA accomplished by using 3D hardware in a novel way? (ie. driven by software, rahter than an inherent feature.) Or does he just mean AA algorithms in general? The question, could have been a lot clearer ... and no, xmas didnt really make it much clearer.
 
kyleb said:
actually it is one sample per-pipeline; so the voodoo4 with one two-pipe chip could do x2; the voodoo5 5500 with two of the chips could do x4, and those few voodoo5 6000s out there can do x8. if anyone is interested in diging up the white papers on the method "t-buffer" is the term to look under.

No long searches required for those interested; B3D has still more than one article about it in the article section.

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I'm also still puzzled as to where Rev really wants to get or what he's asking about.
 
kyleb said:
actually it is one sample per-pipeline; so the voodoo4 with one two-pipe chip could do x2; the voodoo5 5500 with two of the chips could do x4, and those few voodoo5 6000s out there can do x8. if anyone is interested in diging up the white papers on the method "t-buffer" is the term to look under.

Or simply put, 2 samples per chip; which was how it was "marketed".
 
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