I was talking about the direction things are going, not stating that DX10 will be there already.Chalnoth said:There's no way that DX10 specifies that each pixel needs its own instruction counter and whatnot. This is a hardware-specific implementation detail. I don't expect any graphics hardware to have single-pixel granularity on branches, ever.
What do you think about it? Sure, it might be hard to get it into hardware, as an evolution from the current chips. But what direction should it go?