Since you guys are on the topic, what are the worst selling.

I think this will be MUCH harder to find out than the biggest selling ones. Almost impossible actually. With all the embarrassing "budget games" released on any platform since consoles games started off, i think it's gonna be impossible...

We could narrow it down to generations, but even then it's gonna be really tough...
 
thop said:
Probably a PSX game.


Not arguing against that or saying it's not true, but why would u come to that conclusion?

There are some lame games like "London Street Racer" for PS2 (probably ONLY released in London) which i don't think sold too much... :LOL: And all those games that were released at a lower price. Those shit little games that no one will ever look at. Those games that are not even classified as "shovelware".
 
It has to be a PC game. Anyway if it is worst selling then we wouldn't know about it (only developers would know :D ).
 
With 86 sold copies, maybe that meant enough royalties for the programmers and artists to buy themselves a bigmac each. :LOL:

(Though I guess console programmers generally earn regular salaries rather than royalties.)
 
Worst sold game... Good games that didn't sell? Games with only a few copies distributed?

I guess you'd best look at the price and quantity of titles on Ebay or something. :)
 
I think you have to quantify it a bit more - like asking what games have made the biggest losses of all time. I suspect loads of titles have sold virtually no copies at all for various reasons, but most probably didn't cost a hell of a lot to begin with.

However I did hear once that there was a PS1 title which after it's first month or two on sale had only racked up about 20 copies sold. Or it might have been 40. Either way, a bit of a disaster. "Attack of the Saucermen" or something like that.

I know a title I worked on once sold absolutely no copies at all, but it never actually made it to general release so I don't think it counts :p. It was only available on order for a short time before the publisher went under (and I never got paid). I kind of doubt anyone went to the trouble of ordering a copy and actually got sent one - but I may never know. It was dreadful anyway, so I don't exactly make a point of finding it :)
 
more interesting would be the most returned game of all time. something that might have left the store but was such a turd that it found it's way back.

and if i had to gues, i would think it would be a jaguar cd game, or maybe 32xCD. when your installed base is that small 87 copies would be astounding.
c:
 
87 is like a 100% tie-in ratio for Jaguar and 32X!!!!!!! :LOL: ;)

And on Virtual boy that would mean there were 2 copies of the game for every VB sold!!!!!
 
"Worst selling" would be hard to measure. "Lowest selling" would likely be beginning games that were very limited in release, or games cancelled right at release so only a few copies snuck out. "Worst," however, would probably reflect more how a game sold compared to the platform installed base (potential buyers), and ignoring games that weren't expected to be broad-sellers to begin with (cult games, or related to very specific rather than mainstream playstyle...)

As to how to measure these--who knows? Games don't usually get tracked specificall on the low end with any real determination.
 
london-boy said:
There are some lame games like "London Street Racer" for PS2 (probably ONLY released in London) which i don't think sold too much... :LOL: And all those games that were released at a lower price. Those shit little games that no one will ever look at. Those games that are not even classified as "shovelware".

Is London Street Racer a Davilex Games? If so then you have to know that Davilex "Racers" """games""" are selling VERY well in europe (each country has a version of the Game (in France it's "Paris-Marseille Racing", "Autobahn Raser" in Germany
etc...), sad but true...

Iirc Autobahn Raser is a "best seller" in Germany, and
Paris-Marseille Racing franchise is doing very well in France too, BTW.
 
Guden Oden said:
With 86 sold copies, maybe that meant enough royalties for the programmers and artists to buy themselves a bigmac each. :LOL:

(Though I guess console programmers generally earn regular salaries rather than royalties.)

There's a "better" one:

The XBOX version of Egg Mania sold around 70! units in Japan.

I think that's hard to top.
 
Well i can tell the the worse amount made - amount sold game ever is et for the atari . They had to burry it out in the desert . Something like 5 million copys were made and 200k were sold
 
They also got stuck with 5 million or so unsold Pacman cartridges as well... I wonder where they ended up? Hehe... (Maybe those would eventually leak out at reduced price, whereas E.T. sucked on every level.)

They could really have done with better sales analysis. And Ray Kassar not being a bonehead.
 
see colon said:
more interesting would be the most returned game of all time. something that might have left the store but was such a turd that it found it's way back.

and if i had to gues, i would think it would be a jaguar cd game, or maybe 32xCD. when your installed base is that small 87 copies would be astounding.
c:
Actually, I once heard that the most returned game ever in the US, was Final Fantasy VII.
 
Squeak said:
see colon said:
more interesting would be the most returned game of all time. something that might have left the store but was such a turd that it found it's way back.

and if i had to gues, i would think it would be a jaguar cd game, or maybe 32xCD. when your installed base is that small 87 copies would be astounding.
c:
Actually, I once heard that the most returned ever in the US, was Final Fantasy VII.

would that include trade ins ?

Tons of games are traded in. Mostly playstation software .
 
see colon said:
and if i had to gues, i would think it would be a jaguar cd game, or maybe 32xCD. when your installed base is that small 87 copies would be astounding.
c:

Actually, given how big a collector's items these have become, both are still selling brand new copies of some of their games.

I would guess that the lowest selling would probably be something like one of those games that was developed on the M2 and actually released in arcades. They're highly sought after, but there's probably only a handful in existence, and so they couldn't have really 'sold' more than a dozen.
 
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