Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
slashgear said:Samsung has announced its latest Exynos mobile processor, the Samsung Exynos 4212, a 1.5GHz dual-core chip intended for the company’s upcoming smartphones and tablets. Built using 32nm processes, the Exynos 4212 has apparently been designed for 3D gaming and graphics in mind, with developers Gameloft already onboard with a selection of titles that take advantage of the new chip’s abilities.
(...)
Samsung hasn’t explicitly said which devices the Exynos 4212 is likely to appear in first, but it’s worth noting that the Galaxy S II HD LTE and Galaxy S II LTE announced last week for the South Korean market both run a 1.5GHz dual-core, and are probably candidates.
They mention a 50% boost in performance, which coincides with a boost from the default 267MHz to 400MHz.New Exynos 4212. According to slashgear:
Is it a good guess assuming that "designed for 3D gaming and graphics" means they upclocked the Mali400MP4, or it's not too soon to release a Mali T604?
So that puts the 32nm Exynos with approximately the same 3D performance as Tegra 3 (~6000 frames in Egipt Offline).
With it sampling this year, I guess we can expect to see it hit products Q2-Q3 2012 ?
Thats getting very close to rumoured time for windows 8, but mali400 isn't DX9 complaint so they are going to miss out on any possible design wins there.
No idea. But I wouldn't suggest that we'll see any next generation GPU core or IP before 28nm the earliest (ie not before 2013) in final devices.One wonders how far away T604 is.
I'm not even clear yet what the base requirements for win8 embedded will be.
I'm not even clear yet what the base requirements for win8 embedded will be. Mali400 has 24bit Z precision and it's TMUs are capable of up to 4096*4096 textures; the only other thing that would keep them from any theoretical compliance would be FP16 only in the PS ALUs. Does the latter really matter for win8? If yes then Mali400 won't be the only one with that problem since NV's ULP GF has FP20 only PS ALUs, 2048*2048 TMUs and 16bit only Z precision.
Dunno about the texture size and Z-precision, but afaik Win8's requirements are DX9, which probably means it won't require DX9c, so FP20 PS ALUs should be fine.
Mali400 doesn't support DXTC/S3TC, and that might be a bigger problem if it's constantly used in the Metro/Aero UI..
I was trying to remember where I saw the specific DX9.3 requirement.
This is were it was:-
http://www.pcsmax.com/windows-8-and-arm-directx-is-required-11869.html
I know that IMG specifically quote the SGX544 (TI Omap 4470) as being DX9.3 compliant.
ARM have never mentioned DX compliance for mali-400, only started to mention it for T-604.
Could it be that Samsung need that dx compliance and that T604 is too far away?