S3 releases the "highest-clocked GPU"

Whats so funny about 4th generation DX9 chip? It's their 4th chip with DX9 support.
And i just salut them for having guts to even act as another opponent to NV/ATI.
Maybe they aren't the best yet, but many things can change over time. Who knows, maybe they'll be the leading force in graphics industry in the future... (it was the same for 3dfx and it was also the same for NV and ATi)
 
Remember when S3 was like by far the biggest graphics player? Back in the '90s when everyone had a S3 Virge, Trio, Vision, etc... If ATI can turn over enough leaves (heheh) to turn into a powerhouse like they have, so can S3. ATI was arguably worse than S3 back in the late '90s, and NV might as well not existed until the Riva 128.
 
RejZoR said:
Whats so funny about 4th generation DX9 chip? It's their 4th chip with DX9 support.
And i just salut them for having guts to even act as another opponent to NV/ATI.
Maybe they aren't the best yet, but many things can change over time. Who knows, maybe they'll be the leading force in graphics industry in the future... (it was the same for 3dfx and it was also the same for NV and ATi)
It lacks SM3... which there is no excuse today.
 
S3 has actually changed hands now, they were originally an independent company, but S3 Graphics is now a VIA company, while S3 turned into SONICblue, which filed Chapter 11 back in 2003...

so as far as support i'm guessing S3's will go up, as they are a VIA subsidiary, and VIA has fairly decent support for their products, long after they are pulled from market even
 
obobski said:
S3 has actually changed hands now, they were originally an independent company, but S3 Graphics is now a VIA company, while S3 turned into SONICblue, which filed Chapter 11 back in 2003...

so as far as support i'm guessing S3's will go up, as they are a VIA subsidiary, and VIA has fairly decent support for their products, long after they are pulled from market even
S3 Graphics was acquired by VIA in Dec. 2000 or so. I sincerely doubt there's been any vast improvement in support since VIA took over.
 
Its 8 fragments but 4 textures - i.e. the textures are shared between the two quads

(And ATI guys, Nadeem likes Constantines Ring but think it should be used for fixed function units as well)
 
Must......resist......joke.....about......Keanu's......ass......ARGH...:LOL:
 
Thanks, Dave. I still don't quite understand it (R520-like TMU separation, with two TMUs per quad, or greater "sharing?"), but at least the specs are solid.

And a big thanks to Rys' better judgement. ;)
 
I wonder why S3 is making the calim about highest clocked GPU........Higher clocks don't equal better performance in all cases just take a look at Athlon and P4 or Ati and Nvidia...

Sounds like marketing gimmick until the performance (or lack thereof) can be proven.
 
radeonic2 said:
How many games used SM3 exclusive effects then?
Er, if hardware companies always waited for games to support their hardware, we'd never get new hardware.
 
In this case skipping SM3.0 support in the R4XX was not a bad idea as there were not and still are not many titles that use it. Unfortunately ATi got trashed because they did not support it. Now we have S3 saying they have a 2.0 part.......doesn't look good.

Having a load of features that runs slowly is not as good as having a feature set that runs at acceptable/ fast levels. Sure it is nice that a card can do 10x FSAA but what use is it if it can only do it at 5fps?

S3 had better not get into the marketing game since they will most likely loose. They really need to put the performance where their mouth is
 
Chalnoth said:
Er, if hardware companies always waited for games to support their hardware, we'd never get new hardware.
But nvidia had it so devs could fuck around with it..
other than for devs to test out Sm3 code SM3 3 last generation served almost no purpose.
It was only used to speed things up, which SM2B also did.
 
radeonic2 said:
But nvidia had it so devs could fuck around with it..
That's no excuse. If both companies adopted that idea, we'd get no advancement. With the same number of transistors, one can, after all, obtain higher performance in current titles on a part with fewer features.

It's a damned good thing that many market forces reward companies who support more advanced featuresets instead of just performance.
 
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