xbdestroya said:First I'm all about NAO32, but with that said since I imagine the RSX will most likely derive from the G71 rather than the G70, G71 is rumored to improve NVidia's AA performance, and will supposedly allow for both HDR and MSAA at the same time. So NAO32 aside, I still think HDR and AA will be possible concurrently via RSX.
Even then, the word is that NAO32 is much faster than FP HDR, so in the end, even if you can use FP + MSAA in RSX, devs might just want to use NAO32 as it's faster.
Guess we'll have to wait and see. Personally, when i'm there playing the game, i'll hardly give a damn about bloody FP and FX, as long as HDR is there and everything looks good...