Ritual To Present a DX10 Engine at GDC 06

Farid

Artist formely known as Vysez
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http://www.cmpevents.com/GD06/a.asp?option=C&V=11&SessID=2128

Ritual: Next-Gen Visual Effects on Direct3D 10
Speaker: Douglas Service (Director of Technology Development, Ritual Entertainment), Sam Glassenberg (Program Manager, Microsoft)
Date/Time: TBD
Track: Programming
Format: 60-minute Lecture
Experience Level: Intermediate

Session Description
Ritual Entertainment is targeting Direct3D 10 in their next-generation Windows Vista title, leveraging a revolutionary new graphics hardware and software platform. In this session, discover how Ritual’s engineers are exploiting Direct3D10 Geometry Shaders, Stream Output, Render Target Arrays, Shader Model 4.0, and more, to deliver unprecedented visual effects in their game. Topics covered include an overview of new Direct3D 10 features, followed by a case study of art-content and architecture implications for a game engine that uses Direct3D 10 as its primary rendering path. A variety of visual effects enabled by the new pipeline capabilities are demonstrated in Ritual’s engine, including character and environmental effects.new pipeline capabilities will be demonstrated.

Geometry Shaders!

So, what can we expect? Paper talk? Or something running on some hardware? (R580? G80?)
 
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What is this "Stream Output" ? Somethingh like a "streambuffer"?

I also like the word demostrated here;) , so maybe we get some video or a preview from g80/R600, cant wait.
 
pc999 said:
What is this "Stream Output" ?
It's an awesome "sub feature" of the GS unit. It allows you to write the results of the GS to a buffer and then feed it back round to the IA to re-enter the pipeline. Makes for some pretty efficient data flows with minimal interaction from the CPU.

I wrote about it in my D3D10 overview on GDNet.

As for the use of the word demonstrated... I've got a load of demonstration videos... and if you're willing to wait a long time, I can also run them on the REFRAST @ 1hz :LOL:

It'd be nice to see some D3D10 hardware, but I wouldn't say it's at all guaranteed from than snippet.

Jack
 
Even demos from the REFRAST are better than nothing. We're all geeks, we need something shiny to look forward to.

Or, could Xenos do a limited version of DX10 in hardware for demos? There has to be something to let the software/hardware interface to be debugged before the hardware can be made.
 
Am I the only one who read the topic subject and expected something like "First, you must sacrafice a virgin. . .then you must throw sea salt in all four directions of the compass. . .followed by a consecration by an assembler programmer who can only speak in hex."
 
geo said:
Am I the only one who read the topic subject and expected something like "First, you must sacrafice a virgin. . .then you must throw sea salt in all four directions of the compass. . .followed by a consecration by an assembler programmer who can only speak in hex."


hmm virgin and consecration........... hmmm :D
 
geo said:
Am I the only one who read the topic subject and expected something like "First, you must sacrafice a virgin. . .then you must throw sea salt in all four directions of the compass. . .followed by a consecration by an assembler programmer who can only speak in hex."

I would say with certainty you were !
 
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well GDC is in March...........maybe Nvidia has some early NV50 / G80 cards for them..... If Nvidia's DX10 card is launching 2nd half 06, I would imagine samples will be going around in early 06

the same can be said about ATI's R600.
 
I dont think ATI or Nvidia will have DX 10 parts available by then. Has teh DX 10 specification been finalized already?
 
suryad said:
I dont think ATI or Nvidia will have DX 10 parts available by then. Has teh DX 10 specification been finalized already?

Don't know about finalized, but December SDK has DX10 stuff in it, and Vista's latest build (December CTP / 5270) has DirectX 10
 
the maddman said:
Even demos from the REFRAST are better than nothing. We're all geeks, we need something shiny to look forward to.

Hey, I'm not a geek!!!

Though looking at my postcount... ok, I am too. ;)

I think it will be Sin Episodes with some DX10 bits here and there.
 
_xxx_ said:
I think it will be Sin Episodes with some DX10 bits here and there.
Sin Episodes uses, and that visibly, the Source Engine.
I'd think that any new version of the Engine would be presented by Gabe "Stained shirt" Newell, and not by a licensee.
chavvdarrr said:
what? no one had mentioned power vr 6 yet?!
We stopped mentioning PVR cards after Serie 5, each time it makes everyone sad and all.
 
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