Hopefully playing under different profiles or by deleteing the save file might allow to replay the demoResident Evil 2 one shot demo on friday, https://www.vg247.com/2019/01/08/resident-evil-2-remake-one-shot-demo-leak/
Another example that very good graphics are possible at 60 fps this gen, but only on linear games.
Multiplayers games look good too, but they are less complex by definition.
They said one 30min try per profile [on both PC and consoles]. The demo requires online connection.Hopefully playing under different profiles or by deleteing the save file might allow to replay the demo
They said one 30min try per profile [on both PC and consoles]. The demo requires online connection.
juasjuasjuas you are a man always ready for a contingency like this.Thank goodness for my 10 profiles...I wonder if I can switch profiles before the timer runs out and continue
I miss the eerie soundtrack playing in the backgroundcan't wait to replay this game. Two things stand out from this demo after watching some youtube videos:
- The silence !!! I truly LOVE that.
- the respect for the zombies. In this game zombies bring terror typical of RE games, instead of being stupid shitless worthless meat made for mincing machines. (in fact, I HATE most modern zombie games 'cos of that, and they became too mainstream)
interesting design choice with that elevetad black level / low contrast look
XB1X version holds up the best, Xbox One version though....
...
Why does the demo run on the Xbox One X at the same resolution as the PS4Pro version?PS4 renders at a native resolution of 1920x1080. PS4 Pro and Xbox One X render at a resolution of 2880x1620, and the PS4 Pro downsamples from this resolution when outputting at 1080p. Xbox One renders at a resolution of 1920x1080. PS4 Pro, Xbox One and Xbox One X seem to be using a reconstruction technique to reach their stated resolutions.
Not acceptable! Are you new in the internet?Lazy Devs ...
Forced parity by Sony ...
In all honesty, lets wait and see how the released and patched game handles and parforms before getting into extensive discussions about it.
wait what? The XBX version of the demo is running at a lower resolution? Or this is just the AA solution they choose? Its a peculiar choice for a platform that is supposed to show better clarityResolution parity is the least of XBX game problems here...Too strong TXAA / FXAA (like in RE7) during gameplay is:
Pro (left) / XBX (right) pics: