When is it going to include HDR as well as a more sophisticated shadowing system (meaning self-shadowed characters/objects as well as more dynamic shadows)?
I notice that in R&CFTOD there were only a few instances where a light source would enable Ratchet to cast shadows on himself, namely the fire pits where the robot pirates were gathered, it's a bit of a shame that more dynamic lighting wasn't included in the bulk of the game. Just HDR/self-shadowing alone would really transform a game like Resistance and totally up that visual "wow" factor.
I notice that in R&CFTOD there were only a few instances where a light source would enable Ratchet to cast shadows on himself, namely the fire pits where the robot pirates were gathered, it's a bit of a shame that more dynamic lighting wasn't included in the bulk of the game. Just HDR/self-shadowing alone would really transform a game like Resistance and totally up that visual "wow" factor.
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