Redout [XO, PS4]

Rock? It sounds more like new age to me or something similar, but the song is catchy so I am going to listen to it again and decide...


Wish I knew that game, it's the first time I've heard of Quantum Redshift, or maybe not, maybe I heard about the game but never knew it was similar to F-Zero or Wipeout (I never liked to use weapons on Wipeout, that's why I used to favour skill on F-Zero), if I knew I'd purchase it back in the day, from day one...

I think that Atari's STUN Runner would have been the first decent example of a futuristic anti-grav racer that I stumbled upon during as misspent youth trawling arcades with a wired coins to flip credits, I agree with your sentiment with regards to F-Zero in particular its original SNES version( 1990 SuperFamicom launch title BTW), it kind of had purity that the later versions in the series lost somewhere in translation although GX was quite the rollercoaster.

Back on topic Redout looks quite promising, good find I had no idea this was in the works.
 
I agree with your sentiment with regards to F-Zero in particular its original SNES version( 1990 SuperFamicom launch title BTW), it kind of had purity that the later versions in the series lost somewhere in translation although GX was quite the rollercoaster.

Yeah F-Zero was amazing, it even hold up well today, I recently had a play (via emulation) and made it through 2 out of 3 cups before I stopped. That music was epic.
 
playing Wipeout on a what?
Amiga 1200 cased inside a tower PC housing running a Blizzard accelerator probably with additional FPU and 2nd party GPU, as I mentioned a very rare computer configuration for those who had deep pockets which a friend had at the time along with a unbreakable affection for all things Commodore Amiga.
 
Yeah F-Zero was amazing, it even hold up well today, I recently had a play (via emulation) and made it through 2 out of 3 cups before I stopped. That music was epic.

Yes the music was excellent especially the on later tracks such as "Kings field".
Talking of emulation you should if you have the chance hunt down the F-zero 2 rom image, it never saw the light of day as a commercial release and is an interesting curiosity much in the same mould as the original but with new ships and characters. The original Superfamicom version also had pretty cool Manga style Captain Falcon comic strip in the back of the manual, funny that I cannot remember what I did at work yesterday, but recall some anal detail about a video game that most people probably never played that's close to quarter of century old.
 
Amiga 1200 cased inside a tower PC housing running a Blizzard accelerator probably with additional FPU and 2nd party GPU, as I mentioned a very rare computer configuration for those who had deep pockets which a friend had at the time along with a unbreakable affection for all things Commodore Amiga.
Was it capable at playing a PS1 emulator or was it the PC version of Wipeout 2097?
 
Was it capable at playing a PS1 emulator or was it the PC version of Wipeout 2097?
I think it was its own version but required quite a specialised Commodore Amiga, it was from memory a work around the Amiga using PPC board in conjunction with a Blizzard accelerator which boosted the cpu from 14mhz to circa 300mhz utilising common graphics cards of the time such as a Voodoo 3. It was a pet project as I've mentioned before of an Amiga enthusiast and therefore quite a rarity to have played, the exact technical details involved I'm afraid are beyond my understanding but there are a few Amiga forums still running that could paint a better picture of how this wizardry was exactly achieved.
 
I played Giana Sisters on Amiga 500 many years ago...Was quite funny :)

And iirc Nintendo managed that this game got blacklisted due to the obvious Mario 'influence'.
 
Wow, had no idea about that one. Although I guess they themselves got jacked by this game http://store.steampowered.com/app/246960/ , by name anyways.
Nope. The new Giana Sisters is made by studio that was founded from the ashes of Spellbound Entertainment. Spellbound entertainment was Armin Gesserts studio (and developer of Giana Sisters DS), and Armin was one of the developers of the original Giana Sisters. Also it includes original composer Chris Hülsbeck
 
Thats certainly not new age
Ah, I see.... you have a point there. The music, rock or otherwise, is okay itself, just not suited for this game, and specially when you are using just an endless loop made of a pattern of notes.. I wonder what's the fast ship in that game, because the motion looks swift, but not nearly as fast as a F-Zero game.

Wow, had no idea about that one. Although I guess they themselves got jacked by this game http://store.steampowered.com/app/246960/ , by name anyways.
Have that one on the Xbox One, great music, fun and original game, a quite above average game.
 
I think that Atari's STUN Runner would have been the first decent example of a futuristic anti-grav racer that I stumbled upon during as misspent youth trawling arcades with a wired coins to flip credits, I agree with your sentiment with regards to F-Zero in particular its original SNES version( 1990 SuperFamicom launch title BTW), it kind of had purity that the later versions in the series lost somewhere in translation although GX was quite the rollercoaster.

Back on topic Redout looks quite promising, good find I had no idea this was in the works.
F-Zero GX looked and played great on my Gamecube back in the day. But still the SNES version remains among my favourites.

Now that you mention it, give the Gameboy Advance version of F-Zero, which is called F-Zero Maximum Velocity, a go. It os the CLOSEST game ever to the original, gameplay wise, while adding some interesting modifications. That game is so awesome. I began to play it and didn't expect it to be as good as the SNES version and now I think it doesn't only do justice to the original, I believe it's even better.

Have you ever played that game? I followed a Gamefaqs FAQ and I almost unlocked everything.

Yeah F-Zero was amazing, it even hold up well today, I recently had a play (via emulation) and made it through 2 out of 3 cups before I stopped. That music was epic.
The music of the original is unforgettable. I specially love Big Blue theme song. :yes::yes:(but every single song sounds great on it, Silence's song, White Land, Port Towns, the Ending, main menu song, Mute City, etc etc etc...)

Perhaps one of the best soundtracks ever made in a videogame, along with Super Hang on and a few others...


I am actually listening to the original soundtrack in MIDI format using my Roland SD-50 :love::love: synthesiser.
 
Nope. The new Giana Sisters is made by studio that was founded from the ashes of Spellbound Entertainment. Spellbound entertainment was Armin Gesserts studio (and developer of Giana Sisters DS), and Armin was one of the developers of the original Giana Sisters. Also it includes original composer Chris Hülsbeck

Ah ok thx, was not aware of that.
 
F-Zero GX looked and played great on my Gamecube back in the day. But still the SNES version remains among my favourites.

Now that you mention it, give the Gameboy Advance version of F-Zero, which is called F-Zero Maximum Velocity, a go. It os the CLOSEST game ever to the original, gameplay wise, while adding some interesting modifications. That game is so awesome. I began to play it and didn't expect it to be as good as the SNES version and now I think it doesn't only do justice to the original, I believe it's even better.

Have you ever played that game? I followed a Gamefaqs FAQ and I almost unlocked everything.


The music of the original is unforgettable. I specially love Big Blue theme song. :yes::yes:(but every single song sounds great on it, Silence's song, White Land, Port Towns, the Ending, main menu song, Mute City, etc etc etc...)

Perhaps one of the best soundtracks ever made in a videogame, along with Super Hang on and a few others...


I am actually listening to the original soundtrack in MIDI format using my Roland SD-50 :love::love: synthesiser.

I'll take another look at F-Zero Maximum Velocity, I remember playing it on a friends GBA briefly along time ago and I do have a complete GBA rom set so it should be nestling there somewhere thanks for the info, I know what I'm playing this evening so I'll report back with my views.

Again and yes the music to F-Zero is legendary, inspired by this thread I played for a good hour yesterday and in all honestly given that this was released in 1990 it still had me sweating and leaning around like an idiot whilst cornering, brilliant stuff and very challenging.
 
Again and yes the music to F-Zero is legendary, inspired by this thread I played for a good hour yesterday and in all honestly given that this was released in 1990 it still had me sweating and leaning around like an idiot whilst cornering, brilliant stuff and very challenging.
Since we are talking about videogames music... Dunno if you heard about it, but there is a "documentary" series made by Red Bull (Music Academy) called "Diggin' in the Carts" featuring 6 episodes, mostly dedicated to retrogaming, with subtitles in 5 languages including English -for the parts where developers speak other language- and they say that one of the things that gave the magic to video games is music! :)

Commented by the authors of the music themselves, each episode has something special (and let you recall part of the music of our childhood, Mario, Sonic, F-Zero...). A must watch.






(Can't add it as an embedded media -forum limitations-)

Below it's the 6th, final episode: Diggin' in the Carts - The End of an Era - Ep 6 - Red Bull Music Academy Presents:

https://www.youtube.com/watch?v=GPYW0ne2w4o
 
Wow Cyan an amazing find, after watching those back to back I'm now in trouble with the wife, but it was worth it.

A lot of the early 8 bit music in particular to the NES is lost on me so it was a great education and listening for that matter on an era that was not overly popular here in the UK as we as kids in the early to late 80's generally found our gaming entertainment on the popular home computers of the day, from memory Rob Hubbard was a chip tune legend in my early gaming days and his tracks from the likes of "Thing on a spring" and "Monty on the run" were legendary and his "Commando" intro screen music on the C64 has to be heard to be believed.
The later 16bit era me for just hit all those nostalgia zones and made for some great listening, for years whilst at work I've been humming something but could never recall what it was from, thanks to your links it was the opening scene 1st level from Space Harrier by Sega and talking of Sega they in their heyday could produce some stunning compositions, I'd forgotten how good the score was to "Hang on" brilliant stuff.

As for F-Zero MV, I've found it nestling within a copy of Coin ops 3 emu, unfortunately I can almost count the FPS with the naked eye as it runs so bad at the moment, I forced myself through a few tracks and yes I can see the potential that you've mentioned, I'll when I've a spare moment find a more stable versions for a proper play.

We could do with a new thread for us old timers dedicated to the lost art of chip tune music and the amazing musical scores through the archives of time.
 
Wow Cyan an amazing find, after watching those back to back I'm now in trouble with the wife, but it was worth it.

A lot of the early 8 bit music in particular to the NES is lost on me so it was a great education and listening for that matter on an era that was not overly popular here in the UK as we as kids in the early to late 80's generally found our gaming entertainment on the popular home computers of the day, from memory Rob Hubbard was a chip tune legend in my early gaming days and his tracks from the likes of "Thing on a spring" and "Monty on the run" were legendary and his "Commando" intro screen music on the C64 has to be heard to be believed.
The later 16bit era me for just hit all those nostalgia zones and made for some great listening, for years whilst at work I've been humming something but could never recall what it was from, thanks to your links it was the opening scene 1st level from Space Harrier by Sega and talking of Sega they in their heyday could produce some stunning compositions, I'd forgotten how good the score was to "Hang on" brilliant stuff.

As for F-Zero MV, I've found it nestling within a copy of Coin ops 3 emu, unfortunately I can almost count the FPS with the naked eye as it runs so bad at the moment, I forced myself through a few tracks and yes I can see the potential that you've mentioned, I'll when I've a spare moment find a more stable versions for a proper play.

We could do with a new thread for us old timers dedicated to the lost art of chip tune music and the amazing musical scores through the archives of time.
:smile2::oops::oops::LOL:I shall be concise as I have to go, but those *troubles* with your wife sound familiar to me. Women can be very much their own.., and when your wife enters missus mode, you're done. :D

My girlfriend suggested me to use the most basic earbud headphones -she was a few from when she travelled by train from her city to work, and they gave those headphones for free-when I listen to Youtube videos in bed --mostly from a guy who complete classic arcade games with a single credit, which fascinates me, plus he is fun and very articulate, and explains everything in great detail while he plays.one of those very rare skilled people..

She lets me play the Xbox One at night though, as long as the volume of the TV is low, 'cos the console doesn't make any nose, contrary to the X360, for instance.

In regards to F-Zero Maximum Velocity, you can use Visual Boy Advance emulator, and it runs like a dream, at least it does on my laptop -which isn't the highest specced out there...

Additionally, I am up for creating such thread, nice suggestion..Super Hang On would be one of the candidates.., for instance.
 
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