Computer Games - Why did the company want to create their own game graphics engine?
Tim Johnson - I had initially been developing this game engine as a hobby, with the assumption that eventually there would be a better solution available we could move to for our full game. With all the big companies out there working on games, there had to be, I thought. However, when it came time for us to look at engine solutions we found the choices to be extremely poor. The free engines available were dated and poorly constructed, while commercial engines such as Unreal not only cost a fortune, but still lacked many of the new advancements that had recently emerged in the technology. The choice to pursue our own technology was an obvious and perhaps naïve one at the time, due to the work involved, but it paid off.
http://www.cgonline.com/content/view/646/2/
btw derek smart will use it