snc
Veteran
It makes me stressed as a developer
It makes me stressed as a developer
its incredibly detailed environments. Not sure what type of asset tools they have, but if they are making all of that from scratch with no procedural generation; that is quite an undertaking.I missed this guy, where has he been?
And yes ok you can't compare with Cyberpunk because reasons, but that was a funny comment that and the video making him stressed
Well, from memory R&C levels are large but quite self contained in a series of corridors of varying size, so not very 'open'. I'm sure that helps a lot perfecting every little corner of the stages.its incredibly detailed environments. Not sure what type of asset tools they have, but if they are making all of that from scratch with no procedural generation; that is quite an undertaking.
I missed this guy, where has he been?
Yup, from what I remember of the PS4 Ratchet & Clank the levels feel big but they're actually non-complex and not very big either.Well, from memory R&C levels are large but quite self contained in a series of corridors of varying size, so not very 'open'. I'm sure that helps a lot perfecting every little corner of the stages.
Well, from memory R&C levels are large but quite self contained in a series of corridors of varying size, so not very 'open'. I'm sure that helps a lot perfecting every little corner of the stages.
Just caught up on some of the drama (which I'm not going to link) going on between some very obvious jaded fanboys and Insomniac. Sometimes I wish developers would just ignore these clowns. Anyhow, great image quality...
So.. just like every other Sony exclusive with photo mode?I'm going to buy this photo mode and eventually end up playing the game included sometimes to unlock new photo mode locations.
Based on the PSVR Spider-Man experience, a full on Spider-Man PSVR2 game would be amazing. And also terrifying.i'm sure we'll get some VR modes in this and Spiderman once PSVR2 releases.