Zaphod must've been thinking of R580 vs. G71
Funny how adding an extra 200% of ALUs & not increasing TMUs or clock speed made R580 faster than R520 in most situations then...R520 ...was massively texture limited.
R5x0 had hybrid ringbus layout. R6x0 has int/ext ringbus. Who said only 4 ringstops?Anyway, wasn't this done to death way back before R520 came out?
Sure, but at the time everyone had expected full R600 style ringbus & that was what was being discussed.R5x0 had hybrid ringbus layout. R6x0 has int/ext ringbus. Who said only 4 ringstops?
Actually, R520 was ALU raw power limited in most of the cases.
After reading Dave's post here: http://forum.beyond3d.com/showpost.p...9&postcount=32
it doesn't sound that easy to me.
Is it? Every additional node adds latency.There is the 5th one for PCIE I/O but its physically half way between two stops rather than 5 equally spaced so in terms of length of die traversed is pretty much irrelevant.
But R520 was substantially slower than G70 per-clock, with the same TMU/ALU ratio ATI had always used up until that point. R580 actually closed this gap, delivering 20%+ increases in performance for only 20% more transistors. That seems like a pretty good deal to me.
Only for data that has to traverse that section of the bus which is only 2 paths out of 20 that have to, with another 4 that could go that way or could go the other way & bypass that ringstop.Is it? Every additional node adds latency.
First of all, you should be comparing R580 to G71. R520 was rarely texturing limited.They continue squandering enormous opportunities (R520 was twice as big as G70..it should therefore by all reasonable measures have been twice as fast). It was massively texture limited.
This is screwed up logic. Did you lambaste G71 for not being twice the size so that it could beat R580?Now we have RV670..half as big as G92..it should be the same size instead, but twice as fast..AMD 55nm edge=totally squandered, yet again.
R580 is doing gobs more work for almost nothing.
Sorry, I meant to use past tense. R580 was doing gobs more work for almost nothing.Oh I don't know about that. Looking at R580's performance vs G71 in modern games, the R580 really does slaughter it. Oblivion was the first game were this became really evident but since then there have been quite a few examples.
Oh I don't know about that. Looking at R580's performance vs G71 in modern games, the R580 really does slaughter it. Oblivion was the first game were this became really evident but since then there have been quite a few examples.