GeForce 256: 23M transistors
GeForce2 GTS: 25M transistors
IIRC, the GeForce 256's TMUs weren't working as expected, so they had to be "coupled" (in the drivers, I assume?) to function properly. The indirect advantage of that was "free" trilinear filtering, and the competition wasn't that bad at the time, so they just released anyway. The GeForce2 GTS' doubled bilinear output was just a bugfix. At least that's what I know of it, this information is old and could very well be inaccurate.
As for double core, I would tend to assume they're just interpreting "separate VS and PS chips" in a most original way. Once again, I doubt such a thing is to be seen in the G70, but I don't see it as completely out of the question personally (as I said in another thread, NVIDIA had originally planned to do the same for the NV30! Two lighter chips on 0.15u like that definitively might have worked better than a 125M beast on 0.13u, too)
However, that would be more along the lines of "dualchip", so perhaps they're thinking of something else. Perhaps that VS/PS isn't unified? But then again, all short-term past and future GPUs would be dual-core, except the R500. Another, even more likely explanation, is that they're just clueless jerks.
Uttar