Humus said:... which sucks IMHO.
Yes.chavvdarrr said:no, its great
Humus said:I've heard the NV50 eats babies.
stevem said:I kinda wondered why Ati would bother with a re-write of their OGL ICD for current parts (apart from the obvious), if a new architecture was scheduled for R520. Xbox2 & Longhorn probably indicate the timeframe for their next core based on R400 type tech.
Can't forget about the NV60. I don't think there's enough info to tell which card is going be released first.It seems like the rewrite is actually targetting R600, which, if I'm correct, will be the first PC product to be based on the unified shader architecture.
pat777 said:Can't forget about the NV60. I don't think there's enough info to tell which card is going be released first.It seems like the rewrite is actually targetting R600, which, if I'm correct, will be the first PC product to be based on the unified shader architecture.
Mindriot said:What kind of design was the R400?
Scott_Arm said:Why would Nvidia be against a unified shader architecture? Just curious.
Mindriot said:When you say Unified Shader Architecture, you mean that instead of having Pixel/Vertex pipes, you have generic pipes that can do either task depending on what the software demands.
Is that correct?
From what Dave said there's still some problems with a unified shader architecture. Perhaps, MS is expecting all the problems of a unified shader architechture to be solved by the time DX Next is released.Mindriot said:could you be more specific?
chavvdarrr said:no, its great