I asked this in a thread about XIII in the games forum, but didn't recieve any response. So here I go again:
Does anyone know why in cell shaded games it always seems to be much more difficult to get the "animated" look with the backgrounds? Is that an artistic choice, or is it a hardware limitation? An example:
In both of these screenshots, the characters do indeed look very much like cartoons, but the backgrounds don't seem to have the same effect applied to them, resulting in a kind of "Roger Rabbit" look to them. I've noticed this in every cell shaded game I've played or seen in action. Does anyone know why that is?
Does anyone know why in cell shaded games it always seems to be much more difficult to get the "animated" look with the backgrounds? Is that an artistic choice, or is it a hardware limitation? An example:
In both of these screenshots, the characters do indeed look very much like cartoons, but the backgrounds don't seem to have the same effect applied to them, resulting in a kind of "Roger Rabbit" look to them. I've noticed this in every cell shaded game I've played or seen in action. Does anyone know why that is?