Quake for PSP

mech

Regular
Out now!

Framerate could use some work, and there's no sound, but it's certainly a start! Imagine if they got the network code going - wi-fi play over the net, awesome :)

pspquake0005.png
 
thats software rendering . (like in all emus and homebrew games.) nobody has yet find a way to use the hardware 3d capabilities of the psp yet.

i have it running on my psp. for a quick 0.1 version with software rendereing it runs about at 15fps I guess
 
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