I was thinking of the puzzle aspects of games. some are smartly done which got me thinking; are these puzzle creation part of the job of a game designer, or do they usually outsource them to another group- say like math major students, puzzle makers, etc.?
I am not talking about the simple ones like pushing a button or re-arranging a picture. some seem mathematically clever and feel some effort were put into them- especially talking about pure puzzle games.
could that be part of the job of a game designer, or is it another aspect like music, FX, animation, etc. that can be handled by a more focused group?
thanks.
I am not talking about the simple ones like pushing a button or re-arranging a picture. some seem mathematically clever and feel some effort were put into them- especially talking about pure puzzle games.
could that be part of the job of a game designer, or is it another aspect like music, FX, animation, etc. that can be handled by a more focused group?
thanks.