PSP: Let the Homebrew Coding Begin!

McFly

Veteran
http://www.psphacks.net/content/view/192/2/

Wednesday, 04 May 2005
Well, looks like it has finally happened.

loser has released the elf2pbp tool.

What it does is takes an elf file (a binary executable file) that has been compiled for the PSP and converts it into a PBP file which can then be run from a memory card.

Of course, with everything, there is a catch. First, you need to have a Japanese PSP. Second, you need to have NOT flashed your PSP to version 1.5.

Glad I didn't flash mine over. Once I can get some kind of cross compile environment set up, perhaps I'll give this a try.

Here's the quote:

"This tool takes an elf file compiled for psp and "converts" it into a PBP file.
You can then copy this pbp file to a subdir in "PSP/GAME" on your memcard (eg to "PSP/GAME/APP1/EBOOT.PBP")
This tool has been designed so that you could run it at the end of your makefile,
you could even set your makefile to then copy the pbp to your psp after making it
(assuming you first set your psp to usb mode).

Let the pspdev begin! "

"Ver.3
Slightly updated version of the elf2pbp tool.

The included param.sfo file is now made as simlpe and generic as i could
while it would still work. You can now also set the name of your app from the command line

eg: ebp2elf main.elf "My First Demo"

Here's the link to the file for download:
http://www.internalreality.com/elf2pbp3.zip
http://www.internalreality.com/

I can't try it out as I don't have a japanese PSP, but it sounds like the first step to homebrew games and emus is done. :)

Fredi
 
I wish Sony would release something along the lines of a PS2linux kit. I would love to program some things for it.... it'd be the perfect device for it: run it from the memorystick and on the run! :D
 
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