centerofadmiration
Newcomer
On another forum there is someone who swears by this philosophy that the PS3 will be unable to handle FSAA and HDR lighting in games due to the systems bandwidth. In my mind I think hes absolutely nuts considering cards like the 6600GT are able to accomplish this task, even if the card isn't specifically designed to be able to pull them both off at the same time. It can still do it with good framerates ( in the 6800 and 7800's case ).
So, someone with alot of tech knowledge could tell me exactly why the Ps3 would not be able to accomplish this task? Something that, for next generation PC Cards and Consoles should be pretty easy.
For example, Heavenly Sword PS3 was utilizing HDR lighting, as was MGS4 and many other titles.
So, someone with alot of tech knowledge could tell me exactly why the Ps3 would not be able to accomplish this task? Something that, for next generation PC Cards and Consoles should be pretty easy.
For example, Heavenly Sword PS3 was utilizing HDR lighting, as was MGS4 and many other titles.