[PS3] Final Fantasy Versus XIII

Nope, never played a KH game before. What off-beat stuff are you referring to ?
Mechs, Shooting, Tanks, driving car (yes you can drive that limo, they once mentioned that sometime before), and the Michael Bay esque explosions everywhere while you are on the move :p
 
Bu.. bu.. bu… what about daily love, hate, dream, jealousy, fear, ambition, betrayal, conflict, and other stuff that make a story interesting and relevant ?

I hope they don't get carried away with all those crazy crystal, Falcie, and destiny talk. They are my greatest fear of this series.

EDIT: Should have picked something normal/mundane as a theme and let the developers loose… like potato or noodle. :runaway:
 
http://i54.tinypic.com/dbih79.jpg
I find the new lighing a little less normal than in the first real time sequence from the ball scene one year ago. Hopefully we ll get a better idea next thirsday for the HD footage.
At this point the graphics are the least of my concerns. I want to see good gameplay and actual content/options for this game, FFXIII was nothing but all looks and battle-system (I want more than that).
 
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Many details about Versus and other Square-Enix games:
http://www.andriasang.com/e/blog/2011/01/24/flying_get_d_style/

Here are some more Versus XIII details from Dengeki's feature and its interview with Tetsuya Nomura. Included are some comments from Nomura indicating that we shouldn't expect the game this year:

* Main character Noctis is not "cool." He's just a normal youth. He feels "I am strong," but he's not as strong as he thinks.
* Some segments of the trailer show natural landscapes. These are like the fields you encounter in other games. The game will have time progression: morning, afternoon, evening and night.
* Contrary to some theories, the dragon rider character who appears in the trailer is not heroine Stella. Nomura says he wouldn't show Stella in such a state. The character you see in that sequence is an enemy.
You can steal army vehicles for your use. You can ride air ships, cars and Chocobos.
* The blonde character shown in the trailer is Noctis's friend. The other two characters are friends from Noctis's childhood. The person with glasses is like Noctis's tactician.
* You'll recall that someone in the trailer says "You're not fit to be king," or something to that effect. This statement is not directed at Noctis. (I think everyone assumed it was!)
* Nomura says something along the lines of: This year, we have Type-0 and XIII-2, so please forget about Versus for a while. He asked that people be patient and understand that they're trying to do something incredible.
* At the earliest, we could see more from Versus XIII at E3.
 
Details about the Dengeki interview:
http://www.andriasang.com/e/blog/2011/01/25/ff_versus_xiii_update/

Nomura revealed a few additional bits about the gameplay, story and characters in his interview with the magazine.

The game's combat system is party based, giving you a party of at most three characters. During the early parts of the story, party members will be swapped in and out for you. However, as you advance in the story, you'll be able to freely switch out members. Potential party members go beyond the four characters shown in the trailer although Nomura said that the game's cast is not particularly massive or anything.



Noctis is the only character capable of equipping all of the game's many weapon types. The other characters have unique specialities. One character, the blonde guy from the trailer, stands out. He's a gun specialist, and when using him you can switch to a third person view for precise aiming at enemy weak points, buildings and other objects. While all the other characters can wield guns, this character alone has the aiming mode.



Joining weapon and magic attacks, you'll also be able to take control of armored mech-like vehicles -- something that was also shown in the trailer. You can steal these from the enemy by killing off the pilot.



Nomura pointed out one area of the battle interface that stood out for many during the trailer: the highly animated character portraits in the lower right of the screen. These are tied in to the character's feelings and current movement.

Even when you're not directly engaged in combat, you'll want to be on the lookout as you play. The game has a realtime event system in place. As you move about, you'll sometimes come under attack, or some event will automatically trigger. For example, when Noctis reaches a pedestrian bridge, a behemoth beast will attack. Another example is a plane crashing into the road. Implementing these kinds of real time events, which transition seamlessly into the flow of gameplay, takes a long time in terms of development, said Nomura. There are many examples shown in the trailer.



[blah… read it urself !]
 
Famitsu details as well :
http://www.andriasang.com/e/blog/2011/01/26/flying_get_f_style/

Your characters in Versus will not have jobs. However, your enemies will include dragon knights (or dragoons if you prefer) and summoners

There is a summoning element to the game.

Your weapon selection will include: swords, axes, spheres, hand guns, machine guns, rifles, bazookas, and shot guns. This is just a partial list, though.

Ignis (the guy with the glasses) is good with assist-style attacks. He can toss knives at enemies. (Note: I’m not sure if Nomura actually uses the Ignis name, or if it’s just the person who wrote the summary.)
The character with the scar on his face uses a fighting style. He can make use of a pile bunker and broad sword.
The blonde character is a gunner.


The game will have positional damage elements for attacking enemies.

Larger enemies will have weak points.

The game does not have team attacks for your party members. Repeat: does not.

You can combo your attacks across character changes — that is, you can keep your combo going when you switch the character you’re currently controlling. As an example, you can make the scarfaced character do positional damage with his hammer, then switch to Ignis, or you can make the enemy shrink away in fear from Ignis’s magic then call in another character to attack.
You can bring party members back to life if they die. The exception is Noctis. If he dies, the game ends.

The difficulty is being set towards the high end.
 
No jobs? That sucks. Being able to switch jobs was the most fun thing in FFT and DQVII.
Indifferent2.gif
 
Heh Patsu versus is such a tease they've been mentioning it for years but many games announced after it have been released already or are going to be released before it.
 
No jobs? That sucks. Being able to switch jobs was the most fun thing in FFT and DQVII.
Indifferent2.gif

Prince Noctis can't stay on his job.

Xenus, I have no expectation on Versus XIII or any Final Fantasy titles. Just take it as they come. For Japanese developers, I'm more waiting for The Last Guardian, ^$&#($#*(= Valkyria Chronicles II, III, IV, Demon's Souls II, Nier II, etc.
 
more unquoted details from famitsu interview

Tetsuya Nomura has stated the following:

-His team will continue to work on the graphics, and they should be even better when the game is released.
-Confirms that footage after the the first scene in the recent trailer is all in-game.
-***Players can manipulate some cutscenes, the first person scene shown in the trailer was controllable.***
-The TGS trailer was deliberately slowed down so that battle scenes could be viewed clearly.
-Gameplay is much closer to Kingdom Hearts.
-***Only Noctis can use any weapons.***
-Ignis uses throwing knives and magic.
-Scarface is good at unarmed combat and sword fighting.
-***Combo attacks change depending on the selection of weapons.***
-***Nomura reconfirms that there may be an E3 showing for the game.***
 
Unless the release of pent up anticipation for this game is what causes the end of days...

EDIT: er, is Duke Nukem Forever coming out this year or next?
 
The lighting looks so flat in the gameplay what's with that? Game environment could use more texture variation and sharper textures. On the plus side, grass on the plain finally! Explosions are pretty nice and the day and night cycle looks pretty cool. Well at least Nomura has more than a year to improve things so I'm not worried though the extra waiting time can be anti climatic.
 
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