To solve the precision problems that even the best analog sticks clearly have, not due to them being imprecise technically, but because you constantly have to counter the springs force.Tagrineth said:Squeak said:There would just be a "lift mouse" button or you could press down on the stick to "lift the mouse"Fox5 said:Eh, if there was no spring on the stick, then what happens when you reach the edge and can't look any further in that direction? I know I can't be the only person who has to lift his mouse up and place it back in the center of the mouse pad after like every movement...
Wow, you psychotic 'KEYBOARD AND MOUSE ONLY!!!!!1!!' people are really fucked up. Yeah, let's make playing FPS on a console even MORE complicated...
...to solve what, exactly?
The two ways of moving a cursor around on a screen are radically different.Try putting only your thumb on your mouse and move it around a bit... Works surprisingly well, doesn’t it? If it didn’t twist around the vertical axis it would be fine for regular use.How about just in games, the view doesn't automatically go back to the center with the joystick, allowing us to make minor adjustments without the unsteadiness of the thumb making the view wobble slightly.
And if you insist on using more than just you thumb, then the stick grip could be made a little higher to make it more comfortable to hold around the edges.
Again, most console FPSes DO give you the option to TURN OFF auto-centering! >_>
With the auto centre joystick, the cursor moves relative to how you have moved the joystick. When using the joystick without a spring, the cursor moves relative to how you are moving the joystick. That’s what makes the later much more precise.