PS2 Slimline Slimline

The problem is there's no visible development momentum, and likely wouldn't be remotely accepted by 3rd parties without a huge push and brisk sales, and at that point they'd only START in on projects, which means it'd be years from completion...

Which is what I meant when I said it wouldn't work.
 
PS2 is too old and tired a console for anything like this to work.

Most who bought one have grown out of it and relegated it to the back of the closet. That or else it's in a landfill right now.

It wouldn't gain new popularity just because a "waggle stick" is released for it. This is a pointless discussion.

Peace.
 
PS2 is too old and tired a console for anything like this to work.

Most who bought one have grown out of it and relegated it to the back of the closet. That or else it's in a landfill right now.

And yet it sells like 300K a month in US alone (Feb number), I think a new and well promoted Eyetoy/Waggle-bundle could sell as much as the Wii this holiday.
 
Rainbow Man said:
It wouldn't gain new popularity just because a "waggle stick" is released for it. This is a pointless discussion.
While I also don't think such an addon would have much traction, calling PS2 old and tired is a bit of a stretch considering hw is still outselling everything except Wii (and even Wii in some areas of Europe), and sw has so far outsold all 3 nexgen consoles combined.

I suspect once it hits 99$ it will still sell for a good while longer, question is just what adverse effects that might have on the other products (especially Sony's own).
 
Too tired and not enough headway to even remotely say it would supplant the Wii, certainly. Not to say it has no legs or could give a new idea a nice run for the money, tho.
 
Too tired and not enough headway to even remotely say it would supplant the Wii, certainly.
I don't mind people thinking whatever opinions they have, but it'd be nice if people explained some logic behind them! Offered a $250 Wii with waggle controls, and a $100 PS2 with waggle, if the software is there on both, why will Joe Public choose Wii? It's not like the PS2 would be a no-name brand without any reputation, going up against an entrenched brand. Why would a PS2 offering the same experience as the Wii, with the same graphics, and still selling hundreds of thousands of units without any new gimmicks, not have any appeal to JP? And why will none of the existing PS2 owners want a waggle controller for $50 instead of shelling out $250 for Wii? Does the existing 50 million PS2 user base not have any interest at all in joining the current 20 million Wii user base? Are they customers Nintendo will never get?
 
I'm saying that'd be fine, if there was any semblance of emphasis on it until now. They could perhaps develop a peripheral and a cool game or two in secret, but that basically puts it--as I said--on par with the way they released the EyeToy to begin with.

The Wii has the basically the entire--rather impressive--software development emphasis of Nintendo right now, but also turned 3rd party emphasis their way.

Could a new PS2 push have any momentum and any compelling titles without us already knowing it? Could they prove sales to 3rd party developers in ANY kind of timeframe that would have them jump on board and get anything nice and specific for the PS2Waggle in the following year? Two?

Like I said, it's not that the idea has no legs, it's just that to HAVE legs, we'd know something by now, and to MAKE legs they'd need to spend a tremendous amount of effort to develop anywhere near the kind of momentum Nintendo has already. It would certainly help to be off the starter blocks already, but considering the absolute absence of information about it, it looks like they wouldn't be able to get off the starter blocks for a long time yet, or that they'd start running with only an EyeToy-like showing, and no extra studios in their relay.

Without any measurable emphasis BY now, how could you expect much of it FROM now on? I already said that I don't see it being rejected by the public outright, nor that it couldn't enjoy some level of success, but the extent would be rather constrained by not as much "age of the device" as... well... "lack of anything."
 
If so, they really want a Wiimote type controller!!! Sony would totally steal Nintendo's business - comparable visuals and same gameplay at half the price or so.

Edit : Although more likely is greater profits for Sony with PS2 kept at the same price. It's still selling - may as well make more profit from it.

Without the Nintendo brand, all that is useless..

Besides that PS2 is "old" and Wii is "new". And old consoles are never regenerated.
 
Without the Nintendo brand, all that is useless..

Besides that PS2 is "old" and Wii is "new". And old consoles are never regenerated.

I'm not sure I agree with that. If, like Cthellis said, if the software was there to back it, I for one would jump on it.
My original PS2 is still the only console I own, and I do not see myself upgrading in the near future.
I never have been an early adopter nor a "tech chaser" (with the exception of my PC :oops: ).

But I would like to give this motion control thing a whirl, but I think the price of entry for the tech in the WII is, well, too steep considering what's in the box.
 
Without the Nintendo brand, all that is useless..

Besides that PS2 is "old" and Wii is "new". And old consoles are never regenerated.

I love how you came up with this!!

For one the Nintendo brand didn't get the GameCube or the N64 anywhere and certainly not to where the Wii is right now sales wise..

Plus it's pretty clear by the sheer size of the PS2 fanbase that the "PS" brand is much stronger..

To be honest if Sony could rally enough Developers to get behind supporting such a peripheral for the PS2 then i'm pretty darn sure it could potentially do pretty well..

Granted the PS2 is dating but the real question would be how much this would matter to a fanbase driven by interest in novel controls and casual, shallow software (see Wii fanbase)?
Plus If Sony could ship the peripheral with a USB adaoptor then you automatically get cross-platform peripheral support onto the PS3 since the system supports PS2 games already which could help sustain the peripheral (which could be marketed as it's OWN brand) even after PS2 sales start to slow and PS3 sales accellerate..

To me there are only three large factors which could affect realistically how viable such an investment could be:-

- Developer interest - maybe pretty good considering Wii has proved there's a market for this kind of thing
- Wiimote-ness - How similar the peripheral would be to the Wiimote, could effectively determine how easy (in terms of design & cost) Wii games could be ported to the platform and thus, how fast devs could get behind it and get games out in good time
- Strength of the IP - the closer the peripheral is to the Wiimote, the larger the danger of patent infringements and possibly massive lawsuits!
 
I'm saying that'd be fine, if there was any semblance of emphasis on it until now.
I agree with that wholeheartedly. I can't imagine the PSWaggle appearing, 'coz it'd need a whole load more lead up than we've heard. Unless it's the best kept secret in gaming history, it can't be happening. No quibbles there. What bugs me is people saying 'it won't happen because it can't happen' and leaving it at that. It's never been tried before, so how can anyone know if it can't happen? We can reason either way...who's reasoning that is can't happen?

Besides that PS2 is "old" and Wii is "new". And old consoles are never regenerated.
When has any console had the chance to be regenerated like this? Wii is in essence a GC with a waggle controller. If you can turn a PS2 into a PS2 with Waggle, why can't that work? The main reason is software support. Unlike the Wii where waggle is intrinsic, PS2 is mostly not about waggle and the back-catalogue is non-waggle. But if it gets all the Wii ports, which it would, software's no longer a problem. What other limiting factors would there then be?
 
Of course it can happen. There's already a third party who released a sixaxis for PS2 where you can configure the tilt to take over the analog stick, and it gets an excellent rating, and I think it even has rumble. There's a nice lightgun for the system, and the buzz, singstar mikes, and so on all work fine. There's Guitar Hero, and Rockband could just as well be released for the PS2. There's the EyeToy, and there's the fact that all of these peripherals are compatible with the PS3 (even if the software isn't always). There's also no reason to believe that the interesting new lightgun developed for Time Crisis 4 isn't comptable with the PS2, even if they may not immediately release software for it.

The question is just how far devs are going to take any of this. A number of Wii games only need the sixaxis functionality to work, and in a quite limited fashion too, so certainly there's a possibility right there. A limited version of the wii-mote doesn't have to cost much and can easily be bundled with software, because that software isn't necessarily expensive to make.

What makes the wii-mote a success is Nintendo's software development, and all the tuning that has gone into making Wii Play play just right. If a controller were to be developed right now, it would still take a while before games come out that support it properly, although third party developers could benefit from wii-mote experience quite a bit.

It's all a matter of wanting to and being ready to. It could be difficult for Sony, as they already have so many things going on and they'll want to invest in the PS3 more than in the PS2, but then again they themselves have always considered the PS2 to be the more direct competitor to the Wii, so who knows. Certainly a new controller doesn't seem too far fetched, but there is already so much going on that right now I think maybe getting software to benefit from what's already there (think new EyeToy, sixaxis, and the GunCon3 controller) could be much more useful. Maybe a rumble clip-on is possible, or small rumble clip-ons that you put whereever you like on your clothing, hands, controller or body could be interesting ...
 
For one the Nintendo brand didn't get the GameCube or the N64 anywhere and certainly not to where the Wii is right now sales wise..

As you probably know, brand strenght can easily change. Nintendo used to be the brand in the nes/snes days, they lost that with n64 and gc and they seem to make their brand stronger again with the DS and Wii.

Plus it's pretty clear by the sheer size of the PS2 fanbase that the "PS" brand is much stronger..

Yes, PS3 sales just prove how strong the PS brand is. I dont think nintendo would even remotely think about trading places with the PS brand atm.

To be honest if Sony could rally enough Developers to get behind supporting such a peripheral for the PS2 then i'm pretty darn sure it could potentially do pretty well..

If, yes. But as others pointed out it might not be that easy.

Granted the PS2 is dating but the real question would be how much this would matter to a fanbase driven by interest in novel controls and casual, shallow software (see Wii fanbase)?

Your making untrue statements. Not every Wii owner is looking for shallow games (oh and dont forget that the majority of games, on every platform is aimed at casuals incase you think the Wii is the only ''casual'' console).
 
As you probably know, brand strenght can easily change. Nintendo used to be the brand in the nes/snes days, they lost that with n64 and gc and they seem to make their brand stronger again with the DS and Wii.
This only proves that the brand has no strength whatsoever as its success is completely at the whim of other much more influential factors..

Yes, PS3 sales just prove how strong the PS brand is. I dont think nintendo would even remotely think about trading places with the PS brand atm.
Touche.. You got me there..


If, yes. But as others pointed out it might not be that easy.
I'm not sure.. I think if Sony had the resources then they could do it.. They would only need to follow Nintendo's exmaple and push/promote the hardware by developing great showcase titles for the platform which then go onto sell well and third parties would flock like pidgeons (especially since most of them already have huge established code & content libraries setup for the platform, not to mention years of experience developing on it..)

Your making untrue statements. Not every Wii owner is looking for shallow games (oh and dont forget that the majority of games, on every platform is aimed at casuals incase you think the Wii is the only ''casual'' console).
Granted that statement was a little over-generalised.. Sorry dude!
 
PS3 sales prove nothing, other than that at a 599 price point, people aren't going to buy a console en masse, unless you can point me to when the PS1 and PS2 sold so hot at these price points. It will be interesting to see how many more people will buy the PS3 at 499 now, and then later at 399, and see how that trendline progresses.
 
I'm not sure.. I think if Sony had the resources then they could do it.. They would only need to follow Nintendo's exmaple and push/promote the hardware by developing great showcase titles for the platform which then go onto sell well and third parties would flock like pidgeons (especially since most of them already have huge established code & content libraries setup for the platform, not to mention years of experience developing on it..)

Could be. But what about ps3? I assume since sony has spend so much money on that dont they want to push that as much as possible? Would they really want tos pend alot of time and effort on the ps2wii while the ps3 is what they see as their machine to earn money on for the next decade? Ofcourse they might take some wind out of nintendo's sailes, but you'll probably mostly see the same thing happening as now. MP games with in a ps2wii case also added motion sensing for the ps2 version. Than there is also the point of marketing. The ps2 has a certain image to it, just as the wii has. Its kinda like the iPod thing, people want that even though there are cheaper and better alternatives. I think nintendo put themselves in a somewhat comparable position. They are the motion sensing console to own, having a ps2wii might not appeal in the same way to people even though it will be cheaper (and maybe better). Though the opposite could be true to.

PS3 sales prove nothing, other than that at a 599 price point, people aren't going to buy a console en masse, unless you can point me to when the PS1 and PS2 sold so hot at these price points. It will be interesting to see how many more people will buy the PS3 at 499 now, and then later at 399, and see how that trendline progresses.

So its aleasts proves price goes before brand name?
 
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