Ooh-videogames
Regular
I was wondering how much memory is used for pro-scan. There's a obvious visual quality difference when running a game in pro-scan then on a regular television. When a developer decides to include pro-scan in a game does it have an affect on how the game will look on a regular television. Another I would like to mention is the GC video ports on the back are seperate, you have analog on the left and digital on the right, but the Xbox and PS2 have only one video port and they can get the same feature. Why would Nintendo make these seperate ports?