Series2 part @ 100-MHz, 8-MB + SH4 @ 200-MHz, 16-MB = Dreamcast/Atomiswave
Series2 part @ 100-MHz, 16-MB + SH4 @ 200-MHz, 32-MB = NAOMI
Series2 part + 2xSH4 @ 200-MHz = Gaelco Arcade (used for Smashing Drive)
Undisclosed Configuration of Series2 = Hikaru
2xSeries2 parts @ 100-MHz, 2x32-MB + Elan @ 100-MHz, 32-MB + SH4 @ 200-MHz, 32-MB = NAOMI2
(~Series3) MBX ?Lite? @ 150-MHz + SH4 @ 300-MHz = Aurora
How much more geometry could NAOMI's extra memory reasonably afford it compared to Dreamcast/Atomiswave, assuming the developer tried hypothetically?
Realistically, what kind of tangible advantages would the extra SH4 in Gaelco's arcade hardware give it versus NAOMI/Dreamcast/Atomiswave?
Hikaru?
Was there any more display list storage limitation left in NAOMI to be benefitted by the extra graphics memory per chip in the NAOMI2 for more geometry? Did Elan provide other extra functionality beyond proper DOT3 set-up and operating transparently in backwards compatibility mode?
How faithfully could SH3707 reproduce NAOMI2 games?
Series2 part @ 100-MHz, 16-MB + SH4 @ 200-MHz, 32-MB = NAOMI
Series2 part + 2xSH4 @ 200-MHz = Gaelco Arcade (used for Smashing Drive)
Undisclosed Configuration of Series2 = Hikaru
2xSeries2 parts @ 100-MHz, 2x32-MB + Elan @ 100-MHz, 32-MB + SH4 @ 200-MHz, 32-MB = NAOMI2
(~Series3) MBX ?Lite? @ 150-MHz + SH4 @ 300-MHz = Aurora
How much more geometry could NAOMI's extra memory reasonably afford it compared to Dreamcast/Atomiswave, assuming the developer tried hypothetically?
Realistically, what kind of tangible advantages would the extra SH4 in Gaelco's arcade hardware give it versus NAOMI/Dreamcast/Atomiswave?
Hikaru?
Was there any more display list storage limitation left in NAOMI to be benefitted by the extra graphics memory per chip in the NAOMI2 for more geometry? Did Elan provide other extra functionality beyond proper DOT3 set-up and operating transparently in backwards compatibility mode?
How faithfully could SH3707 reproduce NAOMI2 games?