an old, old outline from 2000 on PowerVR roadmap
http://groups.google.com/groups?q=P...UTF-8&selm=393DD83A.C84927C7@blunet.it&rnum=1
Kyro STG4000 (the first board)
It'll be the first board in the Kyro family using the PowerVR technology
(Series 3?!). Full DirectX and OpenGL (ICD) support is given. They (ST
and Imagination Technologies) look forward to delivering superior image
quality, a future proof architecture, the best performance and in
combination with the last the best price/ performance relation.
Kyro STG4000 facts:
- PowerVR third generation
- Display List based
- On Chip Tile accelerator
- On Chip Triangle set up
- Full 32bit accuracy maintained on chip
+ Improves image quality on output screen
+ No performance hit by staying 32bit internally
- Full Hidden Surface Removal (On chip Z Buffer)
+ Z buffer for each tile fits in on chip cache
- Twin Texture and Shading pipeline
- Tile output buffer
Kyro STG4000 architecture:
- 0.25 Micron Process technology
- 32bit Z/ Stencil buffer
- Deffered Texturing
- Environment Mapped Bump Mapping
- DirectX Texture compression
- Full 8 layers Multitexturing support
- Full Scene Anti Aliasing
- Equivalent ~750MPixels/ sec fill rate (complextiy 3) + 2 Pipes at
system clock of 125MHz = 250MPixels/s actual rate
- 8M Polygons/s
Kyro STG4000 PC99A:
- 3D acceleration
+ ~750MPixels/s
+ 8 Million Polygons/s sustained
- Bus Interface
+ AGP 4x + SB
- Memory Interface
+ 16, 32, 64 Mbyte Memory, SDR SDRAM or SGRAM
+ AGP Direct Memory Execution
- 2D Acceleration
+ 128bit 2D acceleration
+ 270MHZ DAC's - Digital Port
+ DFP or TV encoder
+ High Quality Scaling
- Digital Video Processing
+ VMI Input port
+ DVD Decode Acceleration
(Motion Compensation)
+ Advanced Video Windowing
- Software support
+ Windows 2000, 98, 95, NT4
+ DirectX (7)
+ OpenGL ICD
+ Productivity applets
+ Full software team for support (Bristol Based)
- 0.25 Micron Process technology
- 6 Watts dispassion
- 400 pin BGA
Family overview:
STG 4000 (first board)
STG 4005 (technology shrink)
STG 5000 (PowerVR Series 4, includes T&L, 4 Texture Pipelines)
STG 5005 (technology shrink)
STG 4003 (Targets Low Cost Set Top Box Applications)
Kyro STG4000:
check the infos above please
- 12M transistors
Kyro STG4005:
- 0.18 Micron Process technology
- Equivalent ~900MPixels/s fill rate (complexity 3) + 2 Pipes at system
clock of 150MHz = 300MPixels/s actual rate
- 10M Polygons/s
- 12M transistors
- 400pin BGA
Kyro STG5000:
- 0.18 Micron Process technology
- 4 Texture Pipelines
- Transform and Lighting
- Support for DDR SDRAM
- Equivalent ~1.8GPixels/s fill rate (complexity 3) + 4 Pipelines at
system clock of 166MHz = 664MPixels/s actual rate
- 20M - 25M Polygons/s
- 4.5W dissipation
Kyro STG5005:
no information yet
Kyro STG4003:
no information yet
Timescale:
for the PC -
Kyro STG4000: Q2/ 2000
Kyro STG5000: Q4/ 2000
for the PC (motherboard solutions) -
Kyro STG4005: Q3/ 2000
Kyro STG5005: Q4/ 2000 - Q1/ 2001
Digital Consumer
Kyro STG4003: Q4/ 2000
I guess KYRO name would have covered Series 4 afterall.
And it seems that Series 4 would have started at 0.18