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Not low enough that it can be priced in the $40 price range & there isn't a PS4 camera thread that I'm aware of.you can put this in the thread about the camera.
Kinect 2's bom is quite low also and will have advantages over this implementation
I have never actually used the camera for anything, after I took it out of the box and played around with those little games that come with the ps4 for 5 minutes. Shame.
I wouldn't have bought the camera at £20 given no games were using it. I got mine in a bundle of PS4, two DS4 controllers, Killzone and camera but the bundle price was the same as buying the PS4, an extra controller and Killzone separately so it was effectively free.Would you have bought it if it was over $100 or made the PS4 $500?
I wouldn't have bought the camera at £20 given no games were using it. I got mine in a bundle of PS4, two DS4 controllers, Killzone and camera but the bundle price was the same as buying the PS4, an extra controller and Killzone separately so it was effectively free.
It's not been used for so long I've not even seen the Sackboy addon for PlayRoom.
I have never actually used the camera for anything, after I took it out of the box and played around with those little games that come with the ps4 for 5 minutes. Shame.
All by myself... Don't wanna be all by myself anymoooooooooooooooooooreI do actually use the login features a lot. I guess you don't have multiple users?
https://forum.beyond3d.com/posts/1815534/I have never actually used the camera for anything, after I took it out of the box and played around with those little games that come with the ps4 for 5 minutes. Shame.
https://forum.beyond3d.com/posts/1815534/
Cameras on consoles just aren't used. All that potential is nigh worthless. This was apparent last gen with PSEye. Basically like Wii - Waggle was new, but no-one actually understood and embraced motion controls as a universal input augmentation. The end result was a gimmick and a return to the same basic IO methods. Sixaxis developed from Sony observing people playing games and waving the controller about, but no-one, not one person, actually adapted to that (most obviously, a platformer where a wave of the controller when pressing jump made the character jump higher). Devs just don't use fringe tech, gamers aren't interested in tech that isn't properly fleshed out, and the end result is a non-event. But that's basically true of most tech, die to risk an reward I suppose. Why invest in developing an IO system that might flop? So something new and fabulous comes along, people dream of what might be, then the dullness of cautious normality sets in and every wonderful, world-changing new vision boils down to a sad, grey little shadow of its potential with a few rudimentary applications.
Short form, for every wonderful, inspiring, visionary showcase of a new tech, divide it by 10 and that's what the real end result will be.
In direct response to OnQ's question, what are the advantages of PS4's camera? It's a waste of less money than a fancy depth-sensing camera which achieves about as little at considerably more cost.
So it's a good thing that it was cheap right? you wouldn't want to pay a high price for something that you only seen as a companion product to Morpheus right?I have the PlayStation camera and the only interesting thing is that it is useful for Morpheus VR.
I just won an online match in Just Dance 2015 with a perfect score by just basically standing still, with my son in the fringe making the odd pixel move. It's really not great, and made me wish for Kinect and an Xbox for the first time, because I've seen it pick up my son in the store very well.
Oh, but I forgot on the other hand, that this game is using the camera perfectly in another way. Here and there you can choose to not look at the unhelpful 2d dance prompts, but instead you can look at sections from other players all over the world that recorded themselves dancing. I way prefer that, and it's somehow really cute. A nice evolution of Singstar's video sharing feature.
What Arwin described isn't forgiving - it's broken.I think Just Dance is a game that is intentionally forgiving.
I just won an online match in Just Dance 2015 with a perfect score by just basically standing still, with my son in the fringe making the odd pixel move. It's really not great, and made me wish for Kinect and an Xbox for the first time, because I've seen it pick up my son in the store very well.
What Arwin described isn't forgiving - it's broken.