Guden Oden said:Vince said:Don't ask me how I know this.
Or else you'll be forced to kill us, should we come to know this piece of information?
Ahh good call, that came out wrong. Replace with: "Don't ask me why I know this".
Guden Oden said:Vince said:Don't ask me how I know this.
Or else you'll be forced to kill us, should we come to know this piece of information?
I would venture a guess and say it is the large chip near the joypad connectors in this image: http://image.lik-sang.com/content/psx-news/psx-news42.jpg together with the sound chip right next to it.
Is it??? I was the under the impression that LSI was making a killing off each IOP, and this was why Kutaragi was so eager to get rid of it..
PSX2 :
IOP = Master
EE = Slave
"PSX" :
DSP = Master
PSX2OAC = Slave
1. SCEI reverse engineered IOP and SCEI clone is on board.(But standard PSX2s still have LSI marked chips)
2. Sony Electronics is emulating IOP, along with SPU2.("PSX"'s sound system is supposed to be different from and is superior to PSX2's sound system.)
PlayStation = SNES CD
PSX = PlayStation
"PSX" = PSX
PSX2 = PlayStation 2
That's simply wrong. There is no arbitrary rule for the roles of two processors - they can both be in the role of master/slave just by looking at different part of the same application.DM said:PSX2 :
IOP = Master
EE = Slave
I didn't say it's impossible, I said it's impractical because the hardware of the chip emulating the IOP would need to be customized in order to make it work.notAFanB said:on a side note faf, why can't the IOP be under some form of emulation/translastion?
Ok, now I just have a lot of silicon bondage scenes running through my head, and it's not funny in the slightest!Fafalada said:I would consider EE to be the master more often though, if you think that matters.
The fact that SCEI hasn't done anything to reduce its cost; all other SCEI produced chips are being integrated to cut cost, while IOP design remains as is; in fact, this is the sole chip whose configuration has not changed since the beginning, because SCEI can't touch it... It is strictly a "use as is" deal.I really don't know why you'd think that...
It depends one how "general purspoe" the DSP is..This is also pretty much incorrect... Nevermind that the "several" DSPs on the system can't run program code or control other procs...
Any chip can emulate anything as long as there is substential performance difference between two.I didn't say it's impossible, I said it's impractical because the hardware of the chip emulating the IOP would need to be customized in order to make it work.
In effect you would be switching one 'custom' chip for another... with lower compatibility as end result.
Why not funny We've had a discussion once before where people compared current console cpus to girls.chtellis said:Ok, now I just have a lot of silicon bondage scenes running through my head, and it's not funny in the slightest!
You didn't ask to emulate "anything", you asked to turn half a system into software and keep the other half untouched. The emulated subsystem will require custom hardware to connect to the non-emulated half if you want to have any semblance of compatibility with existing software.Deadmeat said:Any chip can emulate anything as long as there is substential performance difference between two.
Or 3, they just manufacture the IOP themselves and be done with it...
"PSX"'s CPU is already connected to PSX2OAC and emulator would handle the interface portion. All you would have to make it compatible with PSX2 was to upload the IOP emulator into the CPU, then boot from the PSX/PSX2 CD-ROM.You didn't ask to emulate "anything", you asked to turn half a system into software and keep the other half untouched. The emulated subsystem will require custom hardware to connect to the non-emulated half if you want to have any semblance of compatibility with existing software.
Deadmeat said:SCEI cannot self-fabricate IOP unless it obtains a manufacturing license from LSI.
"PSX"'s
PSX2
was to upload the IOP emulator into the CPU, then boot from the PSX/PSX2 CD-ROM.
And the "PSX"'s CPU and PSX2OAC are already interfaced and working together....EE relies on *hardware* signals from IOP, something a *software* emulator would not provide!
Explain this then.et another example from you turning a guess on your behalf into a "fact". Stop lying, please.
And the "PSX"'s CPU and PSX2OAC are already interfaced and working together....EE relies on *hardware* signals from IOP, something a *software* emulator would not provide!
Deadmeat said:Explain this then.
"PSX"'
PSX2OAC
This is accurate.What's there to explain? According to that chart - which may or may not be entirely accurate
SCEI can't pack it into one of its own inhouse chipset and cut cost because they don't own it. SCEI has to keep getting ripped off for IOP and this is the reason SCEI wants to get rid of all LSI originated processors from PlayStation architecture through emulation, as the title of this very thread suggests.they're not fabbing IOP themselves, so what?
Deadmeat said:SCEI can't pack it into one of its own inhouse chipset and cut cost because they don't own it.
SCEI has to keep getting ripped off for IOP
and this is the reason SCEI wants to get rid of all LSI originated processors from PlayStation architecture through emulation
Sure we do(but you don't).But you don't KNOW that!
Actually, LSI owns the PSX1 CPU IP and all its derivatives(IOP).You have no facts pointing to LSI owning the IOP
Because it wasn't theirs to give away in the first place???(which would be very very strange, why would Sony GIVE away their IP to another company? Makes no sense!),
What is the title of this very thread? Why would SCEI want to kick LSI parts out of its designs if it were a happy customer???you have no facts pointing to LSI ripping off Sony
Why did MS kick nVIDIA out of Xbox Next? Because nVIDIA was making a killing on XGPU! SCEI is kicking LSI IP out of PSXs to cut cost!
Deadmeat said:Sure we do(but you don't).But you don't KNOW that!
Actually, LSI owns the PSX1 CPU IP and all its derivatives(IOP).
Because it wasn't theirs to give away in the first place???
ordered the custom-enginnered CPU from someone who could, LSI Logic. It would backfire and haunt SCEI for years to come, but SCEI has no choice in the beginning.
What is the title of this very thread?you have no facts pointing to LSI ripping off Sony
SCEI is kicking LSI IP out of PSXs to cut cost!