Maybe the reason that PS2 VF4 is different to the arcade is more to do with the difference in memory ( 32MB+4MB against 32MB+32MB+32MB ) than any
raw T&L performance....
I'd guess that when shoehorning the game in - animation might be more important than fine background detail.
raw T&L performance....
I'd guess that when shoehorning the game in - animation might be more important than fine background detail.