While MMOs and so forth allow thousands of players, action oriented games tend to hit a limit in the 42-64 player range. e.g. In the Battlefield series, 1942 allowed up to 64 players, and this limit was retained for BF:V, BF2, and BF2142. And in my experience 64 players is only solid, for the BF series, when the server is top notch (bandwidth, processor, memory, great facillity) and your are close to the server yourself. 64 players seems to be a max for that series. Not much progress in 5 years. Obviously this is a game dependant factor (many allow less) that involves map design and game balance in addition to technological factors (downstream and upstream bandwidth, memory limits, computational loads), but I have not noticed little progress in this area in the last couple years. It is like we hit a wall. Sure, a couple games have marketed > 100 players, but in general we are quite stuck in the 24-64 player realm for action oriented games that allow the shooting of weapons with a high rate of fire.
So, my question to developers: What are the hold ups for larger action oriented online games? Is it an issue on the server (memory, processor, nic), server bandwidth, or client side (poor upstream)? A combination of...?
And do you forsee solutions in the next couple years that allow similar levels of action seen in current games (e.g. a BF game with 64 players) but with more people (in this case more than 64)?
Is anyone working on such a title?
Ps- The 64 playes is just an example for a specific series that tends to be technology limited + is one of the largest online games. Basically wondering if/when we may see online action game exceed 100, if not 200, players online at a time in similar action oriented games.
So, my question to developers: What are the hold ups for larger action oriented online games? Is it an issue on the server (memory, processor, nic), server bandwidth, or client side (poor upstream)? A combination of...?
And do you forsee solutions in the next couple years that allow similar levels of action seen in current games (e.g. a BF game with 64 players) but with more people (in this case more than 64)?
Is anyone working on such a title?
Ps- The 64 playes is just an example for a specific series that tends to be technology limited + is one of the largest online games. Basically wondering if/when we may see online action game exceed 100, if not 200, players online at a time in similar action oriented games.