Having just upgraded to broadband my brain's thinking about possibilities and the future and stuff. Looking to try some multiplayer with my mates - we all have NWN to hand. Having a bandwidth limit I'm wondering about how much online gaming will gobble up.
So, how much bandwidth does online gaming generally use? Presumably NWN uses a lot less than say, Halo. Any ball-park figures?
How will this change next-gen? Are we likely to see larger bandwidth usage, or will netwoprked gaming still involve the same packet sizes and general operation, and just rely on next-gen visuals for next-gen-ness?
Also, now I'm at 2 megabit I notice a lot of sites can't provide data that fast. I'm left wondering what these 4 megabit, 8 megabit + techs are all for if the infrastructure can't serve that. Kinda like a car capable of 200 MPH driving around London - you'll never manage more than 30.
Finally, how does this all fit into the brave new, converged internetworked world? Media on demand works for music, but what about anything more complicated? How much data throughput will streamed movies take, and how about at HD resolutions? How much throughput would a next-gen MMPORG consume? Will the Internet as it stands be able to cope, or will there need to be a new infrastructure?
So, how much bandwidth does online gaming generally use? Presumably NWN uses a lot less than say, Halo. Any ball-park figures?
How will this change next-gen? Are we likely to see larger bandwidth usage, or will netwoprked gaming still involve the same packet sizes and general operation, and just rely on next-gen visuals for next-gen-ness?
Also, now I'm at 2 megabit I notice a lot of sites can't provide data that fast. I'm left wondering what these 4 megabit, 8 megabit + techs are all for if the infrastructure can't serve that. Kinda like a car capable of 200 MPH driving around London - you'll never manage more than 30.
Finally, how does this all fit into the brave new, converged internetworked world? Media on demand works for music, but what about anything more complicated? How much data throughput will streamed movies take, and how about at HD resolutions? How much throughput would a next-gen MMPORG consume? Will the Internet as it stands be able to cope, or will there need to be a new infrastructure?