Old games that still look good today

Shogo sounds interesting. Monolith seems to be really awesome at FPS. And I usually despise the genre. Tron 2.0, Condemned, and the NOLF games(except Contract J.A.C.K.) are the only standout FPS games for me. Just goes to show what happens when you try to spice things up instead of just creating another clone with generic FPS gameplay where you do nothing but shoot down waves of enemies. But I can understand when people enjoy that, I wouldn't mind a billion Mario clones. Now someone go clone NOLF's gameplay, you hear me developers?
 
knightlore, though only really 2 colors + a very low res but in some respects better than a few games today WRT scenery interaction
knightlore.png

The art and style looks very interesting. What system was that again? I know there was a system the displayed graphics like that, but I can't remember it off the top of my head.
 
The art and style looks very interesting. What system was that again? I know there was a system the displayed graphics like that, but I can't remember it off the top of my head.

Could have been spectrum. At least there were a few isotiled games like that one. Background and foreground colours where shared by each 8x8 tile. Which led to a few monochrome solutions to avoid the colour undersampling which looked shitty for moving sprites.
 
Silent Hill 2
Silent Hill 3
God of War 2
MGS2
MGS3
GT4
Ninja Gaiden
SC: Chaos Theory
Jak&Daxter
Zone of The Enders 2
Castlevania Symphonyof the Night
Chrono Cross
Many SNES games.
 
Soul Calibur on DC still looks very good compared to its sequels, and I have a feeling #4 won't be a million miles better than it graphically.

JSR/JSRF on DC and Xbox still look great. I'd love to get a new version, given how well cell shaded games tend to stack up to modern graphics (eg, Wind Waker vs Z:TP)
 
You'd think Jet Grind Radio would be a perfict fit for the Wii. Tagging would be a hell of a lot more fun waving the Wii-mote around, rather than just using the analog controller.

That is the best idea I've heard in a long time! :oops: So simple and yet so good.
 
Does anyone remember the playable DX7 demo that came with the Geforce 256 ?
Well it never turned to an actual game, but this still looks good today : Dagoth Moor Zoological Gardens

You can still download here (runs fine in Win 98/Me comp. mode)

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My vote's on Rallisport Challenge (and RSC2) for the Original Xbox

Probably the game(s) that helped DICE become what they are today..

Man I wish they would make RSC3



PS:Obviously I know the Battlefield series helped too ;-)
 
The art and style looks very interesting. What system was that again? I know there was a system the displayed graphics like that, but I can't remember it off the top of my head.
it came out in 1984 on the sinclair spectrum, it was made by the 2 stamper brothers, who at the time were making 3-5 groundbreaking games per year (doing all the coding + graphics + design ie everything)
heres the map to the game btw
http://maps.speccy.cz/map.php?id=KnightLore&sort=0&part=4&ath=
i never completed the game (i prolly put at least 500+ hours into it) which sortof explains why i cant understand how nowadays games take ~10 hours to complete, have they become so much easier?
 
I don't know if it's because I love the game so much I don't notice or if it just IS still good looking but, Trespasser from 1998. It was a software only game until a couple of months before release when they made a DX (5-6?) renderer as well. In software it had bump mapping on dinosaurs and metal objects and a lot of other stuff, ripples on the water when you moved through it, (funny and a tad broken) physics.

Grim Fandango is another jewel that still shines, tho the lack of AA makes some of the edges hard on the eyes.... but it's got charm dammit, and that smooths out anything!
 
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Lots of SNES games still look brilliant. I think FFVI looks better than a lot of the 3D FFs, and Yoshi's Island still looks positively amazing. I still like the look of X-Com: UFO Defense and Jazz Jackrabbit, too.

The problem with old games is always image quality. I don't think you really get the beautiful 2D games until 8-bit color came along (maybe a few exceptions), and with 3D, pixellation and PS1 wobbles looked bad even then. I mean, I remember the first time playing Wolfenstein and wondering why everything looked so terrible up close. PS1 just made me wish 2D consoles would stay around a little longer.

However, once you hit the era of bilinear filtering, I think you get some games that still look really good. Rayman 2 on the Dreamcast still looks incredible, and I think Mario 64 is still very pleasing to the eye. Quake II still looks pretty good IMO, although it gets repetitive. I actually like the look of Turok 2 on the N64 a lot (PC version lacks some lighting), but the frame rate is kinda crap unless you have an emulator.

Is Serious Sam old yet? I think it looks great, too.
 
Baldur's Gate (pc) series as well as Torment (pc) both still look good to this day.

Though since we are talking "pre-PS2 era" that eliminates many of my suggestions.
 
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