In the SC thread there discussing ways of faking normal mapping on the PS2. I was wondering is there any chance of offset mapping (Photonic Mapping, Parallax Mapping or Virtual Displacement Mapping) on current consoles. I understand this has all the benefits of displacement mapping without the extra geometry.
According to wikipedia some other sites offset mapping has no performance hit associated with bump and normal mapping.
According to wikipedia some other sites offset mapping has no performance hit associated with bump and normal mapping.