Oculus Rift and Facebook data mining *spawn

Discussion in 'VR and AR' started by Infinisearch, Apr 3, 2016.

  1. Infinisearch

    Veteran Regular

    Joined:
    Jul 22, 2004
    Messages:
    739
    Likes Received:
    139
    Location:
    USA
  2. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    9,975
    Likes Received:
    1,491
    I hate to break this to you but so does steam and most other software you have


    For example HTC's TOS
    http://www.htc.com/us/terms/privacy/


    And here is steam on cheating
    and

    Vive also supports connecting a cell phone via Bluetooth to it. So your phone be it sony , Samsung , htc , apple will be able to collect data on anything it wants through the headset also.


    Its 2016 and people carry around a device that is always listening via audio and video along with keeping a constant tab on everything you access via it. Yet people are concerned with a vr headset
     
    #2 eastmen, Apr 3, 2016
    Last edited: Apr 3, 2016
  3. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    40,606
    Likes Received:
    11,036
    Location:
    Under my bridge
    The article says Facebook allows third parties to access the data. In contrast, the phone you carry around isn't open for anyone to tap into, nor is Steam. Unless you have a privacy policy statement from Apple/Sony/Samsung etc saying they allow third parties to listen in on your conversations, or evidence that this is allowed without notifying users of as much, the situation regards Oculus is something different.
     
    Billy Idol likes this.
  4. Otto Dafe

    Regular

    Joined:
    Aug 11, 2005
    Messages:
    400
    Likes Received:
    59
    That's kind of like saying that if you don't lock your front door you shouldn't lock your car either. Is it your thinking that one should always compromise one's privacy to the degree of the most heinous software / ToS they have thus far signed on to? If somebody with an Oculus bought a new phone from a (strictly hypothetical) manufacturer that didn't horribly violate their privacy, should they then reconsider whether Facebook / Oculus are out of line? Or is it futile anyway, and privacy should just be surrendered to any vendor of gadgets that wants it, now and in perpetuity?

    Also, not to defend Valve, but I don't think Steam installs a service.
     
    Billy Idol likes this.
  5. Infinisearch

    Veteran Regular

    Joined:
    Jul 22, 2004
    Messages:
    739
    Likes Received:
    139
    Location:
    USA
  6. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    9,975
    Likes Received:
    1,491
    Have you looked at phone app permissions they ask for access to everything . For example the facebook messenger app used to listen in on conversations

    Have you read what I quoted from HTC's TOS that you replied too ?
     
  7. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    40,606
    Likes Received:
    11,036
    Location:
    Under my bridge
    Often to enable a feature you need to opt in to a service that allows things you've no interest in. I've had to ask all sorts of permissions for mobile games I've written without any interest in them, just to enable adverts and leaderboards and the like. Asking for permissions to access your phone number doesn't mean an app is taking that data.
    Yes, Facebook. That's the company we're talking about here wanting to listen in on everyone. You can't use Facebook's policy on mobile as evidence that everyone else is constantly spying on us!

    Usual anonymous, impersonal data collection. Where does it say HTC listens in on conversations or reads texts?
     
  8. orangpelupa

    orangpelupa Elite Bug Hunter
    Legend Veteran

    Joined:
    Oct 14, 2008
    Messages:
    7,094
    Likes Received:
    1,277
    Hmm I guess I'll install oculus home and made a simple host blocking batch file. Probably the service will still works fine even if it's spy feature disabled.

    Edit
    Carp. I'm out of town and forgot to bring my tablet. Blah.
     
  9. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    9,975
    Likes Received:
    1,491
    It doesn't have to say it will listen in on conversations or read texts , the way it is written allows them to do so if they want too.

    Most apps ask for permissions they don't need. I've seen games asking for access to your call list , email programs and the like.
     
  10. upnorthsox

    Veteran

    Joined:
    May 7, 2008
    Messages:
    1,909
    Likes Received:
    232
     
  11. tabs

    Veteran

    Joined:
    Jan 11, 2007
    Messages:
    1,717
    Likes Received:
    258
    Location:
    UK
  12. idsn6

    Regular

    Joined:
    Apr 14, 2006
    Messages:
    476
    Likes Received:
    121
    Contrary to Palmer Luckey's prior assertions (quelle surprise), Oculus is now pushing DRM that specifically prevents interoperability with Vive or other headsets.
     
  13. hughJ

    Regular

    Joined:
    Feb 7, 2002
    Messages:
    734
    Likes Received:
    263
    I don't think there's enough significant content on the Oculus store for it to be considered a huge loss to Vive owners for the near future, and I suspect that once Oculus gets Touch content rolling out that simple API interoperability hacks will no longer be sufficient for a good user experience anyways. IMO we're still in the same position that we were before this revelation - we need to wait for the fallout of these product launches to settle before either company is going to make any new longstanding commitments or course corrections. Right now Oculus has their hands full with a misfired HMD launch and what will be an effective relaunch of their platform with Touch. If Oculus were seriously considering introducing official Vive support (which there's a lot of good reasons for) then that's really something that should happen after they've got their own products sorted out.
     
  14. manux

    Veteran Regular

    Joined:
    Sep 7, 2002
    Messages:
    1,547
    Likes Received:
    395
    Location:
    Earth
  15. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    16,062
    Likes Received:
    5,009
    You do realize that just by using a phone, companies gather more information from you than Oculus? Apps gather information from you. The OS gathers even more information from you. Even the carrier you use harvests information from you.

    You also realize that just by browsing the internet many companies harvest far more information about you than Oculus? Hell, game launchers (UBIsoft, EA, Valve, etc.) harvest as much or more information from you than Oculus. Game consoles harvest more information about what you do than Oculus.

    And most of the time it's just there in order to provide functionality that the user desires or likes as opposed to not having the capability of providing that functionality. IE - the functionality requires data from certain activities and inputs as well as sometimes needing access to larger databases available online that cannot be stored locally.

    If you're going to be paranoid about what data is being used for Oculus. You're going to need to be paranoid about everything in the world that you come into contact with. Heck, just using a credit card when you go shopping gives every company (and their partners) that you shop at information about you. If you pay for something through Apple, Google, Paypal, your bank, etc. you're providing information about you and your spending habits to them.

    Have you ever participated in a sweepstake online or in real life in order to have a chance to win something for free? Yup, you just got your information harvested and also given them the right to share whatever information they got from you (address, phone number, email address, name, etc.) with whomever they wish.

    Regards,
    SB
     
  16. Grall

    Grall Invisible Member
    Legend

    Joined:
    Apr 14, 2002
    Messages:
    10,801
    Likes Received:
    2,172
    Location:
    La-la land
    How is that even approaching any form of excuse?! I buy an expensive toy, and it fucking spies on me? I mean... What IS that? It's bullshit, that's what it is. And so is your argument there, by the way.
     
  17. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    16,062
    Likes Received:
    5,009
    The problem is your definition of spying. Just like many products that you use, Oculus uses the data they get from the device to improve the user experience of their users.

    I also find it amusing that you're so concerned with the rather insignificant "spying" that Oculus does compared to the far larger amount of "spying" that is being done on you by devices and software that you use daily. Many of which contain far more personal usage data than Oculus.

    Regards,
    SB
     
  18. manux

    Veteran Regular

    Joined:
    Sep 7, 2002
    Messages:
    1,547
    Likes Received:
    395
    Location:
    Earth
    Oculus is really managed to shoot their own foot: http://www.engadget.com/2016/05/23/oculus-drm-vr-piracy/
    If this topic could be extended to be a bit more than just data mining I would like to comment on the business practices of oculus. It's just fine to lock out other vendors from content oculus paid for. On the other hand me as a consumer has equal right not to then buy said content.

    I haven't yet bought anything from oculus store. Most interesting content is available from steam. Steam purchases loose a bit of conveniene as they don't integrate to oculus home but I can live with that. Especially when I know if I ever replace oculus hw with some other brand my paid content will keep working.

    If oculus ever locks steam purchases out of rift that will make me jump the ships real fast... even if there was significant quality difference between oculus and competition(there isn't) I wouldn't keep using rift.
     
  19. Ethatron

    Regular Subscriber

    Joined:
    Jan 24, 2010
    Messages:
    858
    Likes Received:
    260
    How about Steam locking out Rifts?
     
  20. manux

    Veteran Regular

    Joined:
    Sep 7, 2002
    Messages:
    1,547
    Likes Received:
    395
    Location:
    Earth
    I doubt that would happen. But if that does happen I might go with (evil) steam anyway as it's the ecosystem I'm invested in for my pc gaming content.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...