AOTS is an RTS that is capable of working with a number of combat units that we've never seen before, ever.
It was designed to deliver that, and that it delivered. It's a fact that the game didn't aspire to be the prettiest game ever (though Brad Wardell in the
game's post-mortem admitted he wished he could've pressed for more funds to be spent on artwork).
However:
If you were ever a RTS fan and cringed at an artificially limited amount of playable units, this picture would leave you really happy.
And you can be damn sure it's a popular game.
It's definitely moving a lot more copies in the PC than any of the UWP-exclusive games that you and others have mentioned above.